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Human talking in the game's dialog system: https://i.imgur.com/o7hVX18.jpg

A Tiefling doing the same: https://i.imgur.com/LHMbKC8.jpg

Screenshot of Gameplay: https://i.imgur.com/7GFmb60.jpg

Ditto: https://i.imgur.com/rPPA08Q.jpg

There's a ton more but I would have to link a lot.

It ain't using the old Pre-Rendered 2D style of the older games and Pillars of Eternity though. But I don't mind it being true 3D.
Bards man, always the bard
Looks good, not cartoonish like DivOS1-2, and do I see it right? You can switch between turnbased and real time?
Neat.

[ELF] option in the dialog?
I don't like where this is going...
Post edited February 27, 2020 by SpecShadow
Looks good.
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SpecShadow: Looks good, not cartoonish like DivOS1-2, and do I see it right? You can switch between turnbased and real time?
Neat.

[ELF] option in the dialog?
I don't like where this is going...
Unique Dialog options for certain races you play as?

That's a bad thing?
You can kinda tell how games are increasingly being designed with 4K resolutions in mind by the amount of information they try to cram onto the screen. That's going to be hell to play on a 23" 1080p monitor.

I'm fine with the move to 3D. I love well-done 2D visuals, but Baldur's Gate 1&2's 16-bit low-detail, semi-static, prerendered 3D has aged obnoxiously poorly. I actually wish the Enhanced Editions had been full 3D, just retaining the original camera views, but alas, that would have required effort (in fact, depending on how moddable this, I fully expect Baldur's Gate 1 & 2 to ported to this engine, as someone already did with the first game in NWN2).
Why the dialog options are written as if the character narrates what he/she is going to do instead of just a normal dialogue?
It doesn't feel like the old BG.

None of the screens are telling me to gather my party before venturing forth.
That looks surprisingly good.
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Ghildrean: Why the dialog options are written as if the character narrates what he/she is going to do instead of just a normal dialogue?
Probably because the game is a narrative from your character's pov.
Looks interesting. Bu we need mere boo (squeak)
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aluinie: Looks interesting. Bu we need mere boo (squeak)
GO FOR THE EYES!!!!
Looks impressive. I wonder how well those character models will animate during dialogue.
Looks pretty much exactly like I expected, which is to say good. I was never a fan of the original Baldur games (heresy, I know), but I love Divinity so I'll defiantely check out what Larian did with D&D. Unfortunately looking at my backlog and all the recent RPGs I've yet to buy, not to mention play, I likely won't play this one before 2023 :P
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Ghildrean: Why the dialog options are written as if the character narrates what he/she is going to do instead of just a normal dialogue?
What worries me more is that it looks like we get the "Mass Effect" style dialogue where we only choose a general description of what the character will say and pray we interpreted it right.
Screenshot 1looks like 70s gay porn star and the second one just looks laughable. How do people find these good screenshots, the facial hair in the first looks photoshopped on by an amateur!
The gameplay ones look ok though. I am very much a wait until several months after the user testing period (that’s the 6 months after official release) before making any real assessment.