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Civ 1 (DOS) -> runs well in dosbox
Civ 1 (Win 3.1) -> hard to run on modern 64-bits OS as it is a 16-bits app (virtualization needed, complicated for GOG to handle and sell)
Civ 2 (Multiplayer Gold Edition / Ultimate Classic Collection) -> can run fine on a 64-bits Windows 7, but needs some patching / tweaking, plus a CPU-throttler ; complicated for GOG to handle and sell
Civ 2 (Test of Time) -> can run fine on a 64-bits Windows 7, needs an unofficial patch and some tweaking ; complicated for GOG to handle and sell

One final thing that may be an unimportant detail : the MGE version of Civ 2 seems to have a slightly different AI from the normal version (not the ToT). Some users might dislike one, so GOG would have to offer both versions to please everyone.
Post edited March 08, 2020 by Pouyou-pouyou
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Pouyou-pouyou: Civ 1 (DOS) -> runs well in dosbox
Civ 1 (Win 3.1) -> hard to run on modern 64-bits OS as it is a 16-bits app (virtualization needed, complicated for GOG to handle and sell)
Civ 2 (Multiplayer Gold Edition / Ultimate Classic Collection) -> can run fine on a 64-bits Windows 7, but needs some patching / tweaking, plus a CPU-throttler ; complicated for GOG to handle and sell
Civ 2 (Test of Time) -> can run fine on a 64-bits Windows 7, needs an unofficial patch and some tweaking ; complicated for GOG to handle and sell

One final thing that may be an unimportant detail : the MGE version of Civ 2 seems to have a slightly different AI from the normal version (not the ToT). Some users might dislike one, so GOG would have to offer both versions to please everyone.
Hmm is there any precedent where they offered different versions. Inho they would just stick to one.
My guess leans more towards legal issues preventing re-releases than technical.
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Orkhepaj: Hmm is there any precedent where they offered different versions. Inho they would just stick to one.
Well, they are slightly different versions : Civ 2 (base game) is a Win 3.1 program (16-bits) while the MGE is a Win95 one (32-bits). It seems they tweaked the AI a bit for that release (more aggressive).
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tfishell: My guess leans more towards legal issues preventing re-releases than technical.
Hardly. 2K Games already released them as part of the Civilization Chronicles compilation in 2006.
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morrowslant: Pretty sure that FIraxis doesn't want any competition to Civilization 6, especially from older Civilization games that are more feature complete than Civ6.
*checks the Gog store for Civ 6*

... I guess they had enough sales with the Steam release and don't care for another audience.
low rated
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morrowslant: Pretty sure that FIraxis doesn't want any competition to Civilization 6, especially from older Civilization games that are more feature complete than Civ6.
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Anothername: *checks the Gog store for Civ 6*

... I guess they had enough sales with the Steam release and don't care for another audience.
enough sales? that's heresy
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Orkhepaj: Hmm is there any precedent where they offered different versions. Inho they would just stick to one.
Yes: if you buy X-Wing or TIE Fighter, you end up with three different versions from different years (ranging from 1993 to 1998), listed separately in your library.
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Anothername: *checks the Gog store for Civ 6*

... I guess they had enough sales with the Steam release and don't care for another audience.
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Orkhepaj: enough sales? that's heresy
So much enough that they don't want my money. Same as Bethesda and many others. They don't need more money from other stores. The Steam sales are more than enough for them.
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Orkhepaj: enough sales? that's heresy
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Anothername: So much enough that they don't want my money. Same as Bethesda and many others. They don't need more money from other stores. The Steam sales are more than enough for them.
I think it isnt cause they don't want your money. They have their own store so maybe they calculated out this is the way to bring in the most profit. Fallout is on gog thou.
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tfishell: My guess leans more towards legal issues preventing re-releases than technical.
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Plokite_Wolf: Hardly. 2K Games already released them as part of the Civilization Chronicles compilation in 2006.
Huh, fair enough. I figured by now GOG has most technical issues sorted out, but I guess a few of these could be real sticklers.