Just Cause 2 Much more polished and fun than the first game which I got bored of and quit after two hours already. This one felt a bit similar to the later Far Cry games (especially FC4, because it's also set in a fictional Asian country), except that it's third person and there is no wildlife in the game. But lots of outposts to attacks, insane amount of collectibles, and comparably cynical view on politics and secret services. I'm not sure to what degree the "America Fuck Yeah" story is tongue-in-cheek (the devs are Swedes) or also catering to that mindset, either way it's very silly, but you don't really play this game for a story about a "just" cause. It's a huge open world playground to wreak havoc in, just because. So the title is very apt! There are a lot of different things to do in creatively destructive or destructively creative ways (yay terrorism!), kind of like your own Michael Bay movie to direct - it's all about the explosions.
And it's disturbingly enjoyable if you just want to shut your brain off for a bit. A pure silly action game without a conscience. Hardly food for though, not very nourishing, but tasty enough for the moment, and before you know it that moment has expanded to countless hours. There are only a couple of missions for the main story (six or seven, and I'd guess they are about half an hour long at best), but to unlock them you have to do side missions or some open world stuff. Since the story missions aren't that much better or more interesting than the rest, I didn't really mind though. Even though the gameplay can get a bit repetitive after a while, I found the side missions surprisingly varied. They all use the same cutscenes just with different text, but each mission is kind of unique in its own way.
The open world gameplay is a lot of fun as well, at least for a while, until you notice how overwhelmingly pointless it is. Apart from the main story missions I did all the 49 available side quests and additionally wasted quite a few hours on playing around with the open world, trying to clear cities and military bases of government property, hunting for collectibles etc. And all that combined took me over 40 hours (don't judge me), but my final completion rate was below 40%, because everything in this huge world counts towards the 100%, and you can spend a whole evening "accomplishing" things only to find that you have advanced the completion rate by a mere 1%. Apart from the (enjoyable, but ultimately hollow, fast food) experience, you are rewarded with money, armor/health upgrades and upgrade points for equipment and vehicles, but none of that really makes a significant difference. The improvements are barely noticeable and not really necessary either, seeing that the game is mostly easy on Normal difficulty.
Other points of criticism that I have: There are some pointless QTE sequences - every time you hijack an enemy vehicle, you have to press three numbers (from 1 to 4) in order to punch the driver or pilot, but you don't even need to do it quickly, it's just a waste of time. Similarly, every time you want to quick travel or upgrade or buy items or vehicles, before and after the transaction, you are rewarded with the same old cutscenes. Every f***ing time. You can skip them, but combined with the loading times, that still leads to several completely unnecessary seconds that add up quickly. The extraction (that is quick travel) screen is a bit inconvenient since it doesn't allow scrolling with the mouse like the regular map does and it doesn't display where the missions are. Also, some things are badly explained in-game, if at all. I only really learned how to properly control a plane very late in the game, when a mission forced me to (and it's tricky enough even when you know how to do it). I also read that you can dismount the minigun on turrets, but I never really got it to work. Only in the final mission, after I died and reloaded the last checkpoint, I suddenly had a minigun equipped, even though I never picked it up myself (made everything a lot easier, as if it was a cheat). And I encountered a few more occasional bugs, like false positive collectible indicators hanging below the PC's butt, enemies glitching into the walls and shooting at me without being targetable, or, at times, getting hopelessly stuck in an aborted grapple animation when unsuccessfully trying to hijack a boat while swimming.
But I guess the game also deserves praise for all the many things it allows you to do and that actually work or can lead to
hilarious results. Solid game, quite good for what it is.