Posted November 13, 2019
The Bunker
It was alright. The FMV production values were quite nice, I liked the few actors (mostly Adam Brown and Sarah Greene), and the story was interesting enough for me to keep going, even though it's neither that action-packed nor very complex, and partially predictable, but it's well told.
It isn't really much of a game though. There are some minor adventure game elements, like the player being able to freely navigate a set of rooms and examine what's in them, and there is one (!) puzzle in it that requires a bit of thought (though not too much), but other than that, you only press buttons to remind you that you're not just watching a movie. The hotspots for interactions are rather small, btw, and only show once your cursor gets near them. There are two types of QTEs in it, one about just clicking the indicated spot before time runs out, one about mashing a button until the bar is full (I played with gamepad and I have no idea how well the button mashing works with M+KB, but for everything else mouse controls might have been the faster and better choice).
For the most part of the game, I wasn't sure if you can fail or die, but during the finale I didn't notice one QTE quickly enough and had to restart the whole section because of that, which kind of sucked, since it just meant watching the same (minute-long?) footage again without being able to skip it, just so I could repeat quickly pressing a button two times in between. I think you can't skip any of the video footage in general. And at least in this case, you aren't rewarded with any remarkable bonus footage on failure either.
All in all, I took me about two hours to finish The Bunker. Contrary to other FMV games of this type that I've played, like Late Shift or Press X to Not Die, there were no real decision to make, no branching paths, and therefor it has no actual replay value.
It was alright. The FMV production values were quite nice, I liked the few actors (mostly Adam Brown and Sarah Greene), and the story was interesting enough for me to keep going, even though it's neither that action-packed nor very complex, and partially predictable, but it's well told.
It isn't really much of a game though. There are some minor adventure game elements, like the player being able to freely navigate a set of rooms and examine what's in them, and there is one (!) puzzle in it that requires a bit of thought (though not too much), but other than that, you only press buttons to remind you that you're not just watching a movie. The hotspots for interactions are rather small, btw, and only show once your cursor gets near them. There are two types of QTEs in it, one about just clicking the indicated spot before time runs out, one about mashing a button until the bar is full (I played with gamepad and I have no idea how well the button mashing works with M+KB, but for everything else mouse controls might have been the faster and better choice).
For the most part of the game, I wasn't sure if you can fail or die, but during the finale I didn't notice one QTE quickly enough and had to restart the whole section because of that, which kind of sucked, since it just meant watching the same (minute-long?) footage again without being able to skip it, just so I could repeat quickly pressing a button two times in between. I think you can't skip any of the video footage in general. And at least in this case, you aren't rewarded with any remarkable bonus footage on failure either.
All in all, I took me about two hours to finish The Bunker. Contrary to other FMV games of this type that I've played, like Late Shift or Press X to Not Die, there were no real decision to make, no branching paths, and therefor it has no actual replay value.
Post edited November 13, 2019 by Leroux