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Timboli: It's a good idea & concept, but alas many publishers struggle with the notion of fairness, ethics & honesty.

When it comes to getting money from you more than once for the same game, most are morally weak and think more money ... yum yum yum.

So, it is not surprising that most of us gamers, don't have an awful lot of love and respect for the publishers etc.

As they say, what goes around comes around.

It is my belief, that the Games Industry would be a lot healthier today, if respect was a two-way street.

Many DEVS are doing it hard and many games are unfinished or poorly finished, full of bugs and unrealized elements etc.

If they want sympathy & support from Gamers, they are certainly going the wrong way about it.

GOG cop a lot of flack at times, but they have gone out of their way in many areas to make things better for us gamers ... or the possibility of it, if publishers and or developers come on board.

Two examples of that, is the Reclaim option and the GOG Connect option.

They are there, they exist, GOG have provided the framework.

Publishers and or Developers need to come on board and utilize them.
I agree. It would be nice if gamers and the game's development industry would be able to have a relationship of mutual respect. But I also think they should try to release QUALITY products if they want any respect from us, and I don't just mean a decent game without a ton of flaws and bugs, I refer to my initial post where I mention how the whole industry is corrupt and intentionally releases games and other media on inferior media formats just to force the fan base to spend more money when their first copy of the game/movie/album gets scratched up. It's not a complicated process to create a media storage medium that is more durable and has a protective outer casing like PSP game discs

I give big props to PlayStation for the design of their PSP discs and to Nintendo for their cartridge design because they want their product to actually last longer than a couple of months if there's a little kid in the house who uses it. Now if only all other forms of disc media would be replaced by either little USB stick things or something like the PSP games with an outside protective case and a little sliding door for the laser reader. I'm actually hugely disappointed that they didn't create a new form of media storage for the next-gen consoles. That was their chance. X-Box and PlayStation could have worked together to release a new media storage format to replace DVD's, CD's and all other disc media. (especially since X-box is a Microsoft subsidy, they could have even implemented it on all the new computers too and then the rest of the media industry would just follow suit. Especially if it was well-received. )
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GameRager: Gonna play the devil's advocate here for a bit, and it will seem as if I support devs/etc more than customers, though I do support customers slightly more than companies.....I ask that one bear that in mind when reading the following:
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Timboli: It's a good idea & concept, but alas many publishers struggle with the notion of fairness, ethics & honesty.
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GameRager: It would be nice if they did so...but they are businesses, not charities. :)
It's not a matter of asking for charity it's a matter of asking for them to use ALREADY existing media storage concepts that DON'T break incredibly easily and if they do want to insist on using inferior media storage formats THEY should eat the cost of their inferior products NOT the consumer. That's the way ANY big industry usually works, if you buy a product and in a short period of time (usually one to three years is the manufacturer warranty) it breaks, it is NOT the consumer's responsibility to go buy another one its the manufacturer's responsibility to replace the inferior one they sold in the first place.
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Timboli: When it comes to getting money from you more than once for the same game, most are morally weak and think more money ... yum yum yum.
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GameRager: Eh, to me the ones who ask for more money for copies one lost or broke are mcuh better than those who charge for the same games on multiple(newer generation) systems.
I dont like either of those types of devs but hey this isn't a convo about what types of games they release its about the format they use when they do release them. Also its not just games, its the entire media industry, and they weren't the first ones to come up with the concept of designing a product to break over a short period of time, Henry Ford originated the idea in the early 1900's his first cars were all reliable and easily maintained so once everyone who needed and or could afford one had one his sales dropped off and he was worried his company would crash without increased sales so he began designing cars for "fashion" and making it popular to own the newest model to show your status in society while at the same time he also designed his new models to have parts that ONLY he and his mechanics would be able to work with using special tools so people couldn't do their own maintenance without purchasing special tools and he also added to these new models the concept of intentionally designing his cars to break down more quickly in serious ways and thus need to be replaced so it would increase his sales further. After Henry Ford implemented these strategies in the automotive industry many other industries followed suit and began making their products about fashion and new models and or designing their products to wear out and break after a set amount of time. Now NOT ALL industry leaders decided to follow suit which is why when you buy tools some of them are extremely well made and will last your entire life but they cost a little bit more than the ones that are not designed to last indefinitely so a lot of people stupidly buy the inferior models, but anyone who works with tools professionally will always know to spend the extra buck for quality. I should also note that not all automotive manufacturers bought into the ideas there are a couple that genuinely tries to create quality products, but they are insanely expensive to make up for not making as frequent of sales
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Timboli: So, it is not surprising that most of us gamers, don't have an awful lot of love and respect for the publishers etc.
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GameRager: Fair enough, but most gamers are a hard to please bunch who seem to want more and more from ip holders while complaining about not getting that extra thing here and there, and even when those same IP holders give us some things some still complain it's not good enough. Not ALL do that, but a good number do.
lol yeah, I've noticed with games in dev people who donate money to help make the game are never all happy with the way it turns out, there's always one or two guys yelling about how they should have done this or that even though when I go to play the game it seems like a good game to me.

But this isn't a matter of game developers having to decide whether or not the suggestion should be added to a title, its just a kind of common respect thing. If someone sells me something they know will break easily and they act like its a quality product, I personally would be and am incredibly offended. It's almost like being robbed legally.
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Timboli: It is my belief, that the Games Industry would be a lot healthier today, if respect was a two-way street.
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GameRager: True....the problem is a small number seem to think respect means ip holders giving them everything they want or ask for, and that them saying no is disrespectful or wrong of them to do...even if the ip holders give them the moon otherwise.
It seems like you are swerving away from the point again, it's not about game development it's about media format. So unless you're saying that the IP's hate the consumers because of their development complaints and thats why they don't use a better media format, then it seems like your point is completely irrelevant to the topic.
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Timboli: Many DEVS are doing it hard and many games are unfinished or poorly finished, full of bugs and unrealized elements etc.
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GameRager: Games have had bugs(sometimes more, sometimes less) since games have been a thing. I agree, though, that some companies are lackluster when it comes to squashing them before shipping....though those same games are often full of thousands of lines of code and tons of data.
Having their games have lots of code and data isn't a good excuse for releasing a buggy game since thousands of games are released on a regular basis which have all been properly bug tested and fixed, thats what a BETA release is for, if a dev isn't sure their game is ready they should get a huge group of beta testers on it rather than selling it as a finished product and waiting for people to ask for their money back.

But again this is veering away from the topic at hand which is media format.
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Timboli: Publishers and or Developers need to come on board and utilize them.
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GameRager: It'd be nice, but to support GOG people could/can wait for sales and buy the games here for less than the price of a fancy coffee in some cases in the meantime. :)
LOL Well I like hard copies of things I own so I almost never buy digital games except from GOG and a few from the PlayStation store when their like %80 off and they aren't a game that I want to own a hard copy of. I also get free games or exclusive games from epic or steam. I dont like digital games because I've lost access to E-mails and other digital accounts multiple times through the years and if that happened to an account I had thousands of dollars of digital content on I would probably literally go nuts. So for now I have more than a few hundred hard copies, and just take crazy good care of them and dont let little kids near them! MUAHAHAHAH! Games aren't for kids, they're too fragile! See thats what bugs me about the current media format, only Nintendo makes games kids can use. So whenever I can I try to buy Nintendo hard copies, unfortunately, most of my favorite games are on PC and PlayStation.
Post edited December 07, 2020 by LunaticBurnout
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Timboli: Play devil's advocate all you like, but it has nothing to do with charity ... or even business - unless that business likes to rip people off. It is about doing the right thing and whether you have a moral compass or conscience.
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GameRager: I was more talking about most businesses that aren't as bad, not the truly bad ones.

Also morals and conscience are all well and good, but they don't often fill one's belly or keep one warm from the cold, and go against some parts of human nature(greed could be seen as self preservation to an extreme extent).

I often wish people would be nicer to each other, but of course of their own free will/while not having their own wants and rights violated or encroached upon, and as long as they are not forced or coerced into doing so(through actual force or overt appeals to emotion/attempts to shame said people).
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Timboli: That's not to say some recompense isn't due for new work, just that recognition should be present for those who bought and supported you, which means be fair.
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GameRager: Agreed 100%
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Timboli: However, you only need to have some insider knowledge of the Game Industry to know it is not all roses. Deadlines and pressure are enormous, and not really warranted, except for the short term money factor. Many games start well and then go downhill due to those pressures, which often means they sometimes don't get finished or more often, just poorly finished. That usually means bugs, but also how good the game really is. The original vision for the game is not properly realized, not because it can't be, but because of time and financial restraints. Many games don't realize there full potential because of that and many planned sequels get tossed in the bin.
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GameRager: Thing is, they work in a somewhat cutthroat industry where who gets to market first during some "seasons" get the most profit to fund said new games in the future, etc.

Also even with a good amount of time and money ideas often get canned or cut anyways due to them possibly taking a project over budget(time/money) or some exec or panel deciding the ideas aren't profitable/marketable enough.
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Timboli: All about short term thinking and maximizing financial gain in the smallest amount of time.
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GameRager: That's business...you either are a shark or get eaten by other sharks.
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Timboli: And before you say it, that it just can't be helped, that is not true, as there are those out there who have the support and understanding etc to do things right, and prove that notion wrong.
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GameRager: And many of them are independents with kickstarter/etc money or crowd support....most big companies cannot always depend on such as they aren't usually crowd funded(besides maybe pre-orders if one counts that).
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Timboli: Respect the gamers and gamers will reward you. GOG more than any other store, has shown the possibilities for that, especially with old games, giving them value once more, after many have been lost or abandoned.
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GameRager: GOG is very good in many ways, though on the other hand some trends have shown they are a business as any other. Still, they are a light in a dark cave in many respects and more good than bad, imo.
Are you sure you don't work for the game development industry PR department? because you sound JUST like them whenever I've talked to them, and you say you're in support of customers rights and what not but everything you advocate for is against it, you even try to justify their actions and choices by saying its a brutal industry and you're either a shark or get eaten by a shark, which sounds like you have first hand experience. I personally doubt you're "Just another gamer" or you would likely have had a more objective perspective.

You're either a troll trying to argue with people for fun or a game company rep. Dissapointed.
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GameRager: Also morals and conscience are all well and good, but they don't often fill one's belly or keep one warm from the cold, and go against some parts of human nature(greed could be seen as self preservation to an extreme extent).

Thing is, they work in a somewhat cutthroat industry where who gets to market first during some "seasons" get the most profit to fund said new games in the future, etc.

That's business...you either are a shark or get eaten by other sharks.

And many of them are independents with kickstarter/etc money or crowd support....most big companies cannot always depend on such as they aren't usually crowd funded(besides maybe pre-orders if one counts that).
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Timboli: What a load of bollocks ... just false excuses and notions ... propaganda bullshit.

Next you will be saying it is okay to rob people.

Most people in my experience buy the game they want, not because it came to market first.

Plenty of good businesses out there that don't behave like sharks .... it is far from being a prerequisite.

Many kickstarters fail or run out of money etc.

A good game will always make a profit, it just depends on how stupid the backers are, and most just think very short term, so really stupid. They fuck something up, because they fail to see the wood for the trees. In the long run, they will make even more money, if they support a game to its decent completion.

Please don't defend the indefensible. But doing so you help perpetuate the nonsense.
I agree. intentionally designing a product to break easily like that when they have many good alternatives is pretty much like a legal form of robbery, its a loophole in the system that the big fish use to take advantage of us little guys.
Post edited December 07, 2020 by LunaticBurnout
Listen people, CD's and DVD's are already obsolete, we use digital versions for both. I personally only own DVD's for rare collectible titles that don't exist on Netflix or other streaming sites and I think it would be nice if we finished getting rid of disc-based media, its going to go extinct either way, but if we replace it with another media format that's more durable and long-lasting and maybe even holds more data we could allow hard copies to continue to be something that people will use. If we don't replace discs soon, there will ONLY be digital versions of everything. We won't be able to have a collector's steelbook case with the game and extras for us who really love certain titles (And for us collectors it would be nice to have a decent quality product since these things cost so #?&%ing much to buy in the first place.)

Seriously, it's not just for the consumer, it makes a lot of sense for the companies too because then they can continue to sell both digitally and hard copies into the future, otherwise it will eventually switch to only digital which will definitely cut into corporate profits. If they don't switch media formats before hard copies aren't even used anymore they'll lose the chance then they will have to convince people to stop using digital versions again if they want to sell hard copies. And if hard copies of everything goes that means no more collectors editions with the cools extras either, which as I said will suck for both the consumer and the manufacturer because we few die-hard fans want our collector's editions to set on our shelves with the action figure that came with it for the extra $70 sitting next to a fancy collectors case. But if the systems no longer use any form of hard copy then there's no longer a reason to sell a hard copy collector's edition either. The reason everyone is switching to digital is that it's easier and generally more reliable because no discs to lose, break or take up space. So I think switching all disc media to a format like a USB Flash Drive or MicroSD chip (Not necessarily those specifically but something similar.) would make it easier to carry them en mass if they were small like microSD chips we could carry hundreds in our pocket no problem, some small little organizer to keep track of them all and they wouldn't get scracthed or destroyed as easily as a disc. Portability and durability and less storage in your home, I think it would be a popular shift. (and for the evil corporate types that want more sales they would probably still get lost just like discs so you can still make extra sales)