Posted December 09, 2020
I've really come to dislike the ubiquity of "gambling" in combat, especially when the stake is doing what you ordered, or wasting your entire turn, potentially endangering the unit and the whole fight (XCOM comes to mind with its 95% hit chance cap, but it's one of many). So what are some games with more deterministic mechanics? They can have RNG elsewhere, just not in player actions. Off the top of my head, I can name Hard West and iirc Phantom Doctrine. And maybe Expeditions Conquistador? I can't recall exactly, I'll have to take another look.
Edit: Into the Breach is also a good example.
Edit: Into the Breach is also a good example.
Post edited December 09, 2020 by Lesser Blight Elemental