Posted September 07, 2021
Why were people smarter... because they didn't hardly use computers and instead had to memorize information instead, or know where to look for it in the giant encyclopedia or dictionary rather than googling everything?
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caaliyah.jannessa: Most 90's games seem to lack the excessive tutorials that plague modern video games, yet no one complained they were too complicated to learn. Hmmm because most games weren't that complicated. Hey, pressing up makes my character go up! WoW! let's look around! Literally they'd have one or two screens for types of interfaces/playing, not much more.
I doubt it wasn't because they didn't want to put tutorials in, but they didn't have the room. You can only fit so much into an 8k rom, or a NES game. Nah instead they put the tutorial/controls in the manual. Even then you could play without the manual (as i did) and figure out the rules. Joust for example. move around and jump on the other birds, collect eggs..... not very hard...
Jump-man, 'jump' on platforms collect the things and don't die
Pac-man, go through a maze collect dots and don't die
(A lot of games include 'and don't die' you'll find)
Questron, explore and... something... i remember getting quite far although the story and everything escapes me; Yes i know it's a clone of Ultima. You have the world screen, in town, and stores/gambling. (and a 3d-drawn dungeon delving later)
Though some of the more complex games like a D&D game i found i could never understand and didn't give much of a chance to... And only now am i thinking back on those and my 10-yearold self.
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I doubt it wasn't because they didn't want to put tutorials in, but they didn't have the room. You can only fit so much into an 8k rom, or a NES game. Nah instead they put the tutorial/controls in the manual. Even then you could play without the manual (as i did) and figure out the rules. Joust for example. move around and jump on the other birds, collect eggs..... not very hard...
Jump-man, 'jump' on platforms collect the things and don't die
Pac-man, go through a maze collect dots and don't die
(A lot of games include 'and don't die' you'll find)
Questron, explore and... something... i remember getting quite far although the story and everything escapes me; Yes i know it's a clone of Ultima. You have the world screen, in town, and stores/gambling. (and a 3d-drawn dungeon delving later)
Though some of the more complex games like a D&D game i found i could never understand and didn't give much of a chance to... And only now am i thinking back on those and my 10-yearold self.