Borrowed Time

Borrowed Time (1985)

by Interplay Productions, Activision
Genres:Adventure
Themes:Thriller, Mystery
Game modes:Single player
Story:An adventure game set in the 1930s. Also known as Time to Die.
user avatarAdded by @SpiRec
Vote to bring this game to GOG and help preserve it.
23
Trailers and screenshots
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Borrowed Time?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Borrowed Time and inspire others.
Those games also need your vote!
Monster Hunter Stories 2: Wings of Ruin
Monster Hunter Stories 2: Wings of RuinMonster Hunter Stories 2: Wings of Ruin offers both RPG and Monster Hunter fans a unique new experience with a rich storyline featuring charming characters, challenging quests and friendly encounters with familiar monsters from the Monster Hunter series. Assuming the role of a young Monster Rider who can use a Kinship Stone to form strong bonds with monsters, players can gain experience and improve their skills to form deeper connections with these wonderful creatures. When ready, players can embark on memorable adventures filled with dramatic events and heartwarming friendships as the epic tale unfolds.
Action
Action
2 600
Shaman King: Master of Spirits
Shaman King: Master of SpiritsShaman King: Master of Spirits is an Action Adventure game, developed by KCEJ and published by Konami, which was released in 2004. In this game you play Yoh Asakura from the Shaman King Japanese Manga and TV Anime series.
Action
Fantasy
Action
Fantasy
23
Fountains
FountainsMaster high-skilled combat to uncover the secrets of an ancient, interconnected world.
Action
Action
23
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
78 114
552
Caper in the Castro
Caper in the CastroCaper in the Castro is the first known LGBT video game. The player assumes the role of a lesbian detective investigating the disappearance of a drag queen in the Castro neighborhood of San Francisco. The game was distributed by BBS, with donations requested "to an AIDS-related charity of your choice for whatever amount you feel is appropriate". It was eventually commercially released as Murder on Mainstreet with all LGBT content removed.
Comedy
Mystery
Comedy
Mystery
23
Stella of the End
Stella of the EndStella of the End is a post-apocalyptic kinetic novel made by Romeo Tanaka in collaboration with the visual novel studio Key, which follows transporter Jude Gray, who accepts a request to deliver a gynoid named Filia to the top of a space elevator while avoiding dangers from human bandits and machines who have created a "singularity".
Action
Science fiction
Action
Science fiction
23
XBlaze Code: Embryo
XBlaze Code: EmbryoXblaze Code: Embryo is a Japanese visual novel and the prequel to the fighting game series BlazBlue. The game is set 150 years before the events in BlazBlue: Calamity Trigger. The player assumes the role of Toya Kagari, a resident of Shin Yokozaki City and a sophomore at the prestigious Hakuou North Academy.
Fantasy
Fantasy
12
XBlaze Lost: Memories
XBlaze Lost: MemoriesXBlaze Lost: Memories is a visual-novel game based in the BlazBlue universe and the sequel to XBlaze Code: Embryo! Play as the enigmatic pink-haired protagonist as she navigates through a weird and wondrous alternate reality with the help of the mysterious girl Nobody in order to save her sister, who disappeared into this unknown world! While there she is tasked with finding “Memory Fragments”, crystallized memories that not only serve as keys that will help her move on and find her sister, but also uncover the identity and story of the person those memories belong to!
Fantasy
Science fiction
Fantasy
Science fiction
10
Kirby's Blowout Blast
Kirby's Blowout BlastHave a blast inhaling foes and blowing them away in 3D environments across 25+ stages. Inhale enough enemies and you can launch one huge Blaster Bullet capable of wiping out a troop of Waddle Dees. Now's your chance to battle iconic bosses like Kracko Jr. and King Dedede in 3D! Inhaling multiple enemies to launch Blaster Bullets is a great way to pump up your score and go for a bronze, silver, or gold star. Another way to score big is to rack up a combo by continuously firing at enemies without missing. Or you could always just collect coins as you jump across platforms. As you progress, you'll unlock EX stages, which provide a tougher challenge to master. Celebrate your victories by tapping a Kirby series amiibo figure to build a statue in the plaza that plays new music!
Action
Fantasy
Action
Fantasy
24
GearGrit
GearGritTansy Geargrit, charged with some crimes she did commit, and some she didn't... Explore, platform, and blast your way through GearGrit, an Action Platformer inspired by your favorite PS2 games!
Action
Action
24