Crash Bandicoot: The Wrath of Cortex

Crash Bandicoot: The Wrath of Cortex (2001)

by Traveller's Tales, Konami, Universal Interactive Studios
Genres:Platform
Themes:Action
Game modes:Single player
Story:Crash Bandicoot: The Wrath of Cortex is the fourth mainline series game and the first to feature Crash Bandicoot on the PlayStation 2. It was later ported to the GameCube and Xbox, making it his first multiplatform appearance. The player controls Crash and his younger sister Coco who must gather 25 crystals and defeat the main antagonists of the story, Doctor Neo Cortex and his new super weapon Crunch Bandicoot. Much of the game takes place in a Virtual Reality Hub System created by Coco to help Crash gather the crystals. The gameplay is similar to the older games of the series.Show more
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Stories about this game (3)
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user avatar@dracomageatuser avatar@dracomageat
February 04, 2025
Easily the most chaotic Crash Bandicoot game with a tonne of different gameplay modes so you never know what you're going to get when you enter a level. I loved the hamster ball stages, particularly, but also embraced the chaos, leading me to the love of Sonic I have today.
I love it when I was young and it saddens me that they never remake it when you have the insane collection but they say this one was canon, but it was still one that it was fun, I hope to sees a remake of this game in the future to preserve it.
Although I admit that this isn't the best Crash Bandicoot game, it's a game that holds a big part of my heart. When I was little, I was already a big fan of Crash Bandicoot on PS1, and then one Christmas Eve, along with the PS2, I got Crash Twinsanity and this Crash Wrath of Cortex, which I have very fond memories of. Aside from that, despite this game largely following the Crash 3 Warped formula, this one offers some unique features, such as the introduction of Crunch as an antagonist (who is one of my favorite characters in the series) and quite a few vehicle-based levels (I really liked the levels in a hamster ball and in the exoskeleton-like form).
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