Dépanneur Nocturne

Dépanneur Nocturne (2020)

by KO_OP
Genres:Adventure, Indie
Themes:Mystery
Game modes:Single player
Story:A short exploration game about poking around a convenience store and finding a gift with the help of its owner. But sometimes the perfect gift finds you.
user avatarAdded by @elmindreda
Vote to bring this game to GOG and help preserve it.
7
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Dépanneur Nocturne?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Dépanneur Nocturne and inspire others.
Those games also need your vote!
The Rockin' Dead
The Rockin' DeadIn The Rockin' Dead, the player takes on the role of Alyssa, member of the pretty to look at but unsuccessful metal band "Deadly Lullabyes". Following an anonymous invitation to a concert, they have an accident on the bumpy terrain just before they reach their destination. When Alyssa comes round, all the equipment of the band is missing - as well as the rest of the band. The following events span a spaced adventure in utter "B Movie" style: Rocking skeletons, wobbly Elvises and numerous undead put Alyssa through various challenges.
Comedy
Horror
Comedy
Horror
19
JumpStart Adventures 4th Grade: Haunted Island
JumpStart Adventures 4th Grade: Haunted IslandJumpStart Adventures 4th Grade: Haunted Island is a JumpStart game that was made by Knowledge Adventure on December 2, 1996. It was later re-released on November 24, 1997 with Map Scroll and Ms. Grunkle's Hat level indicator added. As the title suggests, the game is intended to teach a fourth grade curriculum. It was later replaced by JumpStart Adventures 4th Grade: Sapphire Falls in 1999. In its original release, it contained KnowledgeLand as a bonus disc.
Educational
Kids
Educational
Kids
79
Santa Fe Mysteries: The Elk Moon Murder
Santa Fe Mysteries: The Elk Moon MurderSanta Fe Mysteries: The Elk Moon Murder is a video game, the first in the Santa Fe Mysteries series, followed by Santa Fe Mysteries: Sacred Ground. In The Elk Moon Murder, a famous Native American artist named Anna Elk Moon is murdered in the American Southwest.
Mystery
Mystery
59
Dark Seed
Dark SeedYou have just moved into a new house and you are experiencing some horrible nightmares. The nightmares are caused by the Aliens that made the "dark world" which the only access to is through the magic mirror. You've got to find whats behind those nightmares and get rid of the Aliens.
Horror
Science fiction
Horror
Science fiction
6 358
7
Red Dead Redemption 2
Red Dead Redemption 2Red Dead Redemption 2 is the epic tale of outlaw Arthur Morgan and the infamous Van der Linde gang, on the run across America at the dawn of the modern age.
Open world
Action
Drama
Open world
Action
Drama
8 696
10
Black & White 2
Black & White 2In the game, the player takes the role of a god called from the void (nothingness) to help those who invoked them. However, the player is not an omnipotent style god, but rather a god who rises and falls with his believers and the player must help develop their nature according to their good or evil desires. The player also has a creature, their physical representation in the world, which takes the form of an anthropomorphic ape, lion, wolf, turtle, cow, or tiger. Its physical manifestation can grow to an immense size, and adopt a good or evil persona separate of the player's. They develop their character as the player rewards or punishes their actions. In addition to the god simulation and city-building elements introduced in the original Black & White, Black & White 2 also features elements of real-time strategy gameplay, with the addition of controllable warfare and fighting units.
Top
Action
Fantasy
Comedy
Sandbox
Top
Action
Fantasy
Comedy
Sandbox
77 625
80
Parasite Eve
Parasite EveParasite Eve is a survival horror role-playing video game developed and published by SquareSoft (now Square Enix) for the Sony PlayStation console. The game follows the story of Aya Brea, a rookie NYPD officer who becomes embroiled in a series of bizarre and deadly events related to a genetic mutation known as mitochondria. The game combines elements of horror, science fiction, and RPG gameplay, featuring real-time battles, exploration, puzzle-solving, and character development. The game's plot is inspired by the novel of the same name by Hideaki Sena, and its gameplay mechanics were influenced by the Final Fantasy series. Parasite Eve was critically acclaimed upon its release in 1998, and is widely regarded as a classic of the survival horror genre.
Action
Fantasy
Historical
Horror
Science fiction
Stealth
Survival
Action
Fantasy
Historical
Horror
Science fiction
Stealth
Survival
22 353
105
Mad Dog McCree
Mad Dog McCreeReal motion picture action! Mad Dog McCree is known worldwide as one of the highest rated arcade games and is the first interactive shooting game with real live motion picture action. Mad Dog and his men have kidnapped the town's Mayor and his daughter. To save the town, you will be challenged by a saloon full of outlaws, a hair-raising bank robbery, gunfighters, a slew of old West ambushes, and Mad Dog himself. Mad Dog McCree is the first of a series of exciting Mad Dog adventures.
Action
Action
142
1
Iron Helix
Iron HelixSet far in the future, the human race is in the middle of a cold war with an alien race called the Thanatosians. During a target practice by an Earth fleet that will destroy an uninhabited planet, the heavy destroyer Jeremiah O'Brien is infected with an unknown virus that mutates the crew. No longer recognized due to the changes in their DNA, the O'Brien's security robot, simply known as "the Ship's Defender", assumes they are invaders and kills them. An apparent technical malfunction has caused the O'Brien's computer to believe that it was in a real life war situation, and select the planet Calliope as a target for destruction. Like all of the human fleet's Cerberus-class destroyers, the O'Brien carries a weapon known as "Iron Helix", which is capable of destroying all life on a planet in a single act. An attack on Calliope, a peaceful Thanatosian planet, would cause the war to go "hot". The player is on board the scientific exploration ship Indiana, and is contacted by the Earth's forces in an attempt to stop the O'Brien, as it was the only ship nearby. As the ship is infected with the unknown virus, the player instead remotely controls a zoological robot that is sent over to explore. As much of the ship's systems are locked out using DNA detectors, the robot must collect uncontaminated samples of the crew's DNA to access different secured areas on board. The robot can also interface with dataports on the O'Brien to operate its systems, from opening doors to issuing executive commands.
Action
Horror
Science fiction
Survival
Action
Horror
Science fiction
Survival
50
1
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 153
584