Dungeonborne

Dungeonborne

Genres:Role-playing (RPG), Adventure
Themes:Action, Fantasy
Game modes:Multiplayer, Battle Royale
Story:Dungeonborne is an upcoming first person PvPvE dungeon crawler developed in Unreal Engine 5 that thrusts players into a dark fantasy world, where you get to feel every sword swing as you slay monsters with might and magics. Dungeonborne combines dungeon crawling with the realms of extraction and battle royale gameplay to spice things up and create a unique spin on the genre.Show more
user avatarAdded by @NightSky320
Vote to bring this game to GOG and help preserve it.
5
Trailers and screenshots
Screenshot
Stories about this game (0)
What’s your memory of Dungeonborne?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Dungeonborne and inspire others.
Those games also need your vote!
Dark Cloud 2
Dark Cloud 2BUILD your world. INVENT your weapons. CREATE your adventure. Discover a secret binding the past, present and future. A secret where an innocent inventor, a temporal warrior and an ageless evil hold the key. Experience an epic action/RPG adventure that relies on your innovation as much as exploration and fighting reflexes.
Action
Fantasy
Action
Fantasy
1 516
3
Breath of Fire: Dragon Quarter
Breath of Fire: Dragon QuarterBreath of Fire: Dragon Quarter is a radical departure from the previous titles of the Breath of Fire series, and in some ways from standard Japanese-style role-playing games in general. The game is built like a huge dungeon crawler, with no overworld map. The combat is tactical: each character has action points (AP), which can be used to move around the screen during an enemy encounter, and perform a variety of combo attacks. There is no magic in the game, and many of the items found in dungeons are random. All the enemies are visible on screen. Depending on who first initiated a physical contact, the party or the enemies get an extra turn in battles. The game allows (and even encourages) the player to restart it from the beginning, keeping the items and the party experience. The game also features a special counter - Ryu can use his traditional dragon transformation abilities, but the counter raises with each such transformation, and when the counter reaches 100, the game is over. Raising the D-ratio allows characters to access new areas every time the game is replayed.
Fantasy
Fantasy
4 236
21
Sleeping Dogs
Sleeping DogsWei Shen, an young officer working for the San Francisco Police Department gets tasked to go back to his hometown of Hong Kong. In Hong Kong Wei is assigned to the Hong Kong Police Department, in a effort to take down the "Sun on Yee" Wei goes undercover in the triad to gather information and take them down, But the police soon become worried that he is getting attached to his "Friends" such as Jackie Ma. In this journey of Betrayal and High stakes, Will Wei become a "Red Pole" and join the high ranks of the Triads or be discovered by them and buried alive?
Open world
Action
Sandbox
Open world
Action
Sandbox
266
3
Banjo-Tooie
Banjo-TooieColossal, immense, and gigantic; beautiful, gorgeous, and grandiose -- these are the words one thinks of when describing Rare's follow-up adventure to Banjo-Kazooie. Keeping consistent with the attitude found in this title, Rare has wittily named it Banjo-Tooie. Banjo-Tooie, simply put, is incredibly unimaginable. The worlds are ludicrous in size, the gameplay is polished and deep, and the soundtrack proves to be an immaculate compliment. When it comes to defining platform-based entertainment, Banjo-Tooie is filled with chapter after chapter of standards. Explore eight giant worlds, solve puzzles and help game characters to unearth jiggys, play as Mumbo, a T-Rex, Submarine, Money-Van, Washing Machine, and more, and learn more than 40 new moves on the way.
Action
Fantasy
Comedy
Action
Fantasy
Comedy
817
1
Xenogears
XenogearsXenogears follows protagonist Fei Fong Wong and several others as they journey to uncover the truth behind mysterious, cabalistic entities operating in their world. The principles and philosophies of Friedrich Nietzsche, Sigmund Freud and Carl Jung influence the plot, character design, and world of Xenogears. Additionally, the symbols, theological concepts, and devotional practices of several world religions are represented in fictionalized forms in the game. Major psychological themes are the nature of identity and human memory, particularly as these relate to the phenomenon of dissociative identity disorder. The relationship between humanity and machines is central to the game's plot, as indicated by the presence of giant robots dubbed "gears," which almost each playable character can control.
Fantasy
Science fiction
Fantasy
Science fiction
6 906
90
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 338
588
Silent Hill 2 (Classic)
Silent Hill 2 (Classic)The second entry in the Silent Hill franchise, Silent Hill 2 is a narrative-focused third-person psychological survival horror game with emphasis on combat, exploration and puzzle-solving elements which follows James Sunderland, a man who receives a letter, seemingly sent by his three-years-deceased wife Mary, in which he is beckoned to the fog-ridden town of Silent Hill at the same time as numerous other people troubled by their past.
Our Pick
Top
Horror
Survival
Mystery
Drama
Our Pick
Top
Horror
Survival
Mystery
Drama
82 730
223
Commander Keen: Goodbye Galaxy!
Commander Keen: Goodbye Galaxy!Following the Invasion of the Vorticons, the story arc of Goodbye Galaxy! takes Commander Keen to a planet to rescue the Keepers of the Secret of the Oracle, which know the location of the Shikadi's doomsday device, The Armageddon Machine.
Action
Action
86
Where in America's Past Is Carmen Sandiego?
Where in America's Past Is Carmen Sandiego?This game is widely considered the most informational game of the entire series. Though it may contain some minute differences from the main series, it remains true to it. This game's aim (as the others' are), is to capture Carmen's gang of thieves, one by one until all of her henchmen have been caught. This is done by searching for clues, trailing them, identifying them and finally, bringing them in for trial. After all of the henchmen have been caught, the player must then go after Carmen herself. One of the main differences is that the player can receive in-game help.
Educational
Educational
159
Where in North Dakota is Carmen Sandiego?
Where in North Dakota is Carmen Sandiego?"Where in North Dakota Is Carmen Sandiego? is a 1989 entry in the Carmen Sandiego series. It was intended for educational purposes in the state of North Dakota.
Educational
Educational
77