James Bond 007: Agent Under Fire

James Bond 007: Agent Under Fire (2001)

by EA Redwood Shores, Electronic Arts
Genres:Shooter
Themes:Action, Stealth
Game modes:Single player, Split screen
Story:James Bond 007: Agent Under Fire is the first James Bond game to appear on the PlayStation 2, GameCube, and Xbox. The game casts the player as the legendary James Bond who must accomplish missions throughout different areas of the world. Bond is sent on a mission rescue Zoe Nightshade, a CIA agent in the hands of Nigel Bloch. Nigel Bloch is the CEO of Identicon, a section of a highly successful industry company known as Malprave industries. Bond is also tasked to retrieve the set of DNA samples that are in Identicon's hands. So James Bond sets off on another adventure... The game combines three game modes into one package: first-person-shooter, which is what most of the missions are, a rail-shooter, where the player only controls firing, and a driving game, where the player drives one of the many Bond cars. Numerous weapons have been added to the series, along with some fictional weapons like the Photon cannon and the 5-way grenade launcher. The player can utilize a wide array of gadgets and weapons, like the Q-Claw, Q-Decoder, and Bond's trusty Walther handgun. There is a large variety of missions, and Bond can go through most missions with weapons, or take a stealthy approach. The player is also rated in each level, based on score and difficulty level, and can unlock new features for both single and multiplayer.Show more
user avatarAdded by @Bulbasaur_01
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Stories about this game (3)
What’s your memory of James Bond 007: Agent Under Fire?Share your favorite moments and see what others remember about this game.
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Would love to see this game return with improved controls, graphics and options. Huge part of my youth. The multiplayer was classic split screen and the story mode was great. Real blend of FPS, on rails and driving missions.
user avatar@&rewuser avatar@&rew
January 31, 2025
The game's campaign starts up with a line of dialogue that says, "Hmm...fireworks..." and then proceeds to go on for several more hours of little else besides killing bad guys by shooting red barrels. That's all well and good in and of itself, but it's also got one of the most fun split-screen multiplayer modes ever made. You can play it like a much faster version of Goldeneye by default, but they go nuts with the additional modifiers, and I encourage you to as well! You can swing around maps like Spider-Man using the Q Claw. You can make that even crazier by turning on moon gravity. You can experience sheer terror as you and 3 friends try to take down a single max difficulty level bot. Seriously, this is a game I still break out every couple of years just for another game of deathmatch. To my knowledge, it never got a PC version. If GOG somehow got into the code and added some good online capabilities to that multiplayer, I'd be in heaven.
I feel like my friends ended up playing this one more than Goldeneye. I lost track of the countless hours we spent playing the multiplayer here and doing all kinds of crazy stuff with the gadgets. It truly was endless fun.
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