Japan Train Models: JR Freight Edition

Japan Train Models: JR Freight Edition (2024)

Genres:Puzzle, Simulator
Themes:Educational
Game modes:Single player
Story:Japan Train Models 4th edition features trains from JR Freight Japan! Japan Train Models is a model train puzzle and layout crafting game for model train fans that allows you to create "Train Models" and "Scenery" just like a puzzle.
user avatarAdded by @rzajac11
Vote to bring this game to GOG and help preserve it.
6
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (1)
What’s your memory of Japan Train Models: JR Freight Edition?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
user avatar@rzajac11user avatar@rzajac11
February 13, 2025
The series Japan Train Model is the only game of its kind that I'm aware of. I was looking for a game that could be a substitute of building your own train model. This seems exactly what I was looking for. Laying tracks, building train stations, making train sets and put all that in motion - I've spent months doing that when i was younger. Now I could be a kid again!
Those games also need your vote!
P.T.
P.T.P.T. (Playable Teaser) is a first-person interactive teaser directed by Hideo Kojima and developed by Kojima Productions under the alias of "7780s Studios". It is a psychological survival horror that combined simplicity with an anxiety-inducing environment. The player must investigate the gruesome backstory surrounding the house, and solve puzzles to get to the end game where a cut scene will initiate, and reveal the official teaser trailer for Silent Hills. P.T is widely accepted as a game in its own right, as not only is it considered deeply engaging, but also enjoys significant replay value thanks to its cryptic nature. Due to the cancellation on Silent Hills, it is no longer available for download.
Horror
Stealth
Survival
Horror
Stealth
Survival
350
1
Death Gate
Death GateDeath Gate is a classic adventure game from the much revered Legend Entertainment. The studio is known for developing games that include exceptionally well crafted puzzles and a wacky sense of humor which frequently breaks the fourth wall and plays to a wide assortment of offbeat puns. Moreover, the company has emerged with a winning streak of fantasy and sci-fi games based on popular literature adaptations. The most famous of these are Frederick Pohl's Gateway and Terry Brooks' Shannara. In 1994, Legend Entertainment has chosen to adapt not 1 book but the whole series of 7 books by Margaret Weis and Tracy Hickman known as The Death Gate Cycle. The original release of the game even includes a special gift for fans of the book series, namely an exclusive short story written by the same authors that tells some of the history of the mysterious Assassin's Guild from the series. In Death Gate, the player is cast in the role of a freshly freed Patryn—a young, brave wizard named Haplo. By his deeds in the Labyrinth, he has gained Xar's trust to be sent as a scout to the other 4 realms. The way between them leads through a mystical portal known as the Death Gate. For his journey, Haplo is handed not a single but several quests to complete. He must first explore the realms, learn about the new lands, and find the pieces of the World Seal that will allow the reformation of the world to its original whole. He must also retrieve as much of forgotten magical lore as he can, and find runes that will allow him to enter all the other realms. Finally, and most importantly, he must find out what has happened to the Sartan who seem to have vanished somewhere long ago, so that Xar will be able to bring them to the proper Patryn justice. The game, by taking inspiration from the first 4 books, creates a certain unique experience for the player that stands out among other fantasy adventures. There is an unusually layered structure based on the initial premise of the 5 separate realms, since the consequences of the sundering run much deeper than mere differences in landscapes. From realm to realm life conditions vary enormously, including geography, history, fauna, flora and astronomical bodies. For each realm, the population is divided into very specific societies, although many attributes of each race remain common. Several royal families, powerful guilds, and wealthy, independent merchants all have their own specific goals and ambitions that are not at all connected to the grand schemes of the Patryn and the Sartan, which they mostly are unaware of at this time after centuries of their absence. The distinctiveness of each culture's circumstances and the individual diversity of the larger and smaller schemers within the cast of characters give a special magic and wonder to the proceedings in the game, especially when the player visits a new realm for the first time and starts exploring it. The worlds possess a mysterious, intriguing flavor, but with a touch of whimsical surprises from nearly everywhere. Each encounter with Xar between travels reveals more information concerning the whole mechanics that connect these realms. Death Gate contains some exceptionally good voice acting. This is especially true for Henry Strozier who plays the role of Xar. He carries a low, charismatic, and authoritative voice that perfectly befits a character with a brave heart, long experience, deep wisdom, but a good share of arrogance. He shines for good measure too, since the player will spend more time conversing with his character than any other in the game. Haplo, who is only heard in conversations, voiced by David DeBoy, does not have a plain, uninteresting voice either. He sounds slightly arrogant and lordly like his master, but also rather youthful, yet manly enough to give an air of independency. The MIDI music in Death Gate is very well done. The compositions are perfect for an epic fantasy setting. The tunes are often light and comforting, but they can change dramatically to a more majestic tone when visiting the king's palace and to a darker motif when exploring the undergrounds of Abarrach, the vicious Labyrinth, or the deadly Assassin's Guild. Aside from Haplo and Xar, several other characters from the books also make an appearance in the game. Many of them, however, have been greatly simplified and reduced to only episodic roles with little development. Many major characters from the books are missing altogether, most notably Alfred, whose role is crucial in bringing out Haplo's characterization in the literary originals. On the other hand, some of the memorable archetypes from the books are used in new, interesting ways. For example, a boy named Bane has been recast into a different child with a different life and social standing, though both share a very similar personality. The character that stays most true to the canon is the whimsical, crazy wizard Zifnab, who appears in all his pun infested glory. In general, the plotlines are less violent and happier than those in the books, and the characters show less moral ambiguity. Death Gate plays like a traditional point-and-click adventure game, but like a role-playing game it is as much about being free to explore the fictional world as about following a foreordained storyline thread. There is quite a bit of narrative text, diaries, historical documents, and dialogs to sieve through. They are all well written and are rather fascinating, since everything is directly connected to the quests the player needs to complete or the puzzles the player needs to solve. There is a fine dose of humor in the game too, but nothing so unsubtle that may distract from taking the main conflicts of the story seriously. From this stance, Death Gate is actually quite a departure from the largely comical gallery of previous game titles from Legend Entertainment. The puzzles in Death Gate are a bit on the easy side, but the enjoyment they give is very well balanced by their ingenuity. The wealth of subplots, quests, plot twists, and deceptions add a lot of tension to the player's own proceedings. There is a certain logic and buttons based puzzle that is rather hard to beat. However, the player can ask for help from the game to solve it (or even skip over it). In general, the difficulty level of the game lies somewhere between easy and medium. The player can die in the game, but there is an option available to undo the player's last fatal action. Comparison with the books quickly reveals some of the obvious budgetary or time constraints the developer must have faced during Death Gate's development. Pryan, the realm of fire, is build of elements taken not only of this realm in its original form but also of Chelestra, the realm of water. Consequently, the latter realm has shrunken to a very limited scope in the game. The smallness of Chelestra comes in the game as a particular disappointing revelation, since it is the last of the elemental realms that the player visits. The interface used in Death Gate has evolved from the original Legend Entertainment's interactive fiction interface. There is an always available standard list of commands (such as Take, Look at, or Use) for the player to choose from, reminiscent of Lucasarts' SCUMM interface. In addition, extra action commands specific to an object appear when it is clicked. For example, when clicking on a door, apart from the standard list of verbs, there are added options to unlock, knock, or eavesdrop on the door. There are many actions which are not necessary to complete the game but which trigger funny responses specific to the situation. Altogether, the interface is a clever compromise between the sense of freedom achieved through a text parser and the simplicity of contemporary point-and-click style. Gameplay in Death Gate draws on a few gimmicks that are typical of role-playing games. For some parts of the game, the player is able to have a party of several characters. There is also a process of collecting magical spells, even though they have been tweaked for solving puzzles instead of combat. A spell is constructed by connecting runes in a combination. After that, it is traced in the air by Haplo with his hands to bring the spell into motion. The player will be able to learn many spells in the game, mostly from the mensch. This is an important diversion from the canon, as the mensch from the books possess a different kind of magic altogether. The high resolution graphics of the game will remind fans strongly of fantasy literature illustrated covers. The characters are beautifully detailed in high resolution, but rarely fully animated. However, their faces are always incredibly alive, especially in conversational close-ups. When exploring the game world, the player will notice many intricate but small animations in otherwise generally static sceneries. Major events occurring in the game are partially described in narrative text and partially presented as cut scenes. Sadly, the number of background illustrations in the game is a bit limited. All locations are shown from only a single point of view. Sometimes, the player is drawn to something interesting drawn at the edge of an illustration but is unable to look closely to find out more about it.
Fantasy
Fantasy
1 512
6
Company of Heroes 2
Company of Heroes 2Experience the ultimate WWII RTS platform with COH2 and its standalone expansions. This package includes the base game, which you can then upgrade by purchasing The Western Front Armies, Ardennes Assault and/or The British Forces. More info in the "About This Game" section below.
Warfare
Warfare
211
UnReal World
UnReal WorldUnReal World is a unique combination of roguelike roleplaying game and survival simulation set in the Far North long, long ago. Throughout the years, UnReal World has been praised for its depth, realism, atmosphere and immersion. The game is completely open-ended and you decide whether you wish to lead a life of a fisherman, a hermit searching for the peace, a brave adventurer, a rough hunter, a trapper or a tradesman. As a member of one of the nine different cultures you'll enter a detailed and enchanting iron-age game world in which northern folklore, knowledge and way of life play an important part. The world and mechanics of the game are highly realistic, rich with historical atmosphere and emphasized on survival in the harsh ancient wilderness. A wide world with vast forests, mires and mountains to roam and watercourses to row is randomly and procedurally generated - and you can live off the land and explore it on very detailed level. Track animals, set traps, hunt with bows and spears, tan hides, go fishing, pick berries, cook food, sleep in a temporary shelter or build a log cottage, trade with the villagers, craft items, interact with cultures near and far -- and so much more.
Open world
Fantasy
Historical
Sandbox
Survival
Open world
Fantasy
Historical
Sandbox
Survival
1 732
1
Medieval II: Total War
Medieval II: Total WarTake command of your armies and expand your reign. Conquer, destroy, rebuild and improve the cities of the greatest medieval nations of the Western and Middle Eastern world. Employ diplomacy to manipulate your allies and enemies and direct epic and visceral real time battles with up to 10,000 meticulously detailed troops shedding blood on lush 3D landscapes complete with dynamic weather effects in order to re-write history and rule the world. Spanning four and a half centuries of Western history’s most bloody and turbulent era, Medieval 2 encompasses the golden age of chivalry, the Crusades, the creation and propagation of gunpowder, the rise of the professional army and the discovery and conquest of the Americas. The indirect sequel to 2002’s Medieval: Total War, Medieval 2 is set between years 1080 and 1530 and focuses on medieval warfare, religion and politics in Europe, North Africa and the Middle East.
Historical
Warfare
Historical
Warfare
3 762
3
Rome: Total War
Rome: Total WarSet during the rule of the late Roman Republic and the early Roman Empire, Rome: Total War is a real-time tactics and turn-based strategy game that takes place across Europe, North Africa and the Near East. The player assumes control of one of three Roman families with eight other factions playable outside the main campaign. The main goal of the campaign is to become emperor of Rome by conquering fifty provinces with the support of the people before capturing Rome itself although a short campaign is also available wherein success depends on besting other factions in a race to seize control of 15 provinces.
Historical
Warfare
Historical
Warfare
5 492
5
Condemned: Criminal Origins
Condemned: Criminal OriginsInvestigate crime scenes, collect evidence, and bring to light the murderers terrorizing the city as Detective Ethan Thomas. With danger lurking around every corner, you’ll need whatever weapons you can find to stay alive. What twists the mind of an ordinary human into a serial killer? Assigned to the Serial Crimes Unit, Agent Ethan Thomas must answer this question, and bring the worst of society to justice. His solve rate is the best in the bureau....perhaps too good.
Action
Horror
Survival
Mystery
Action
Horror
Survival
Mystery
6 095
16
Total War: Shogun 2
Total War: Shogun 2In Total War: Shogun 2 you choose from one of 9 (10 with Ikko-Ikki dlc) clans, each with their own unique traits and skills and each with their own RPG-style warlord to lead them. Use a mixture of diplomacy, political manoeuvring, province building, research and special agents such as Ninja assassins or Geisha spies to get your enemies exactly where you want them. An intuitive user interface and a lovingly-created, complex and detailed campaign map make it both easy and enjoyable to build and run cities, recruit and move troops and issue commands – both noble and dishonorable, all with the aim of mastering enemy forces and seizing their lands.
Historical
Warfare
Historical
Warfare
2 193
2
Age of Empires III
Age of Empires IIIIn this highly anticipated next installment in the Age of Empires franchise from Ensemble Studios, Age of Empires III places players in the time period of roughly 1500–1850, picking up where Age of Empires II: The Age of Kings left off. As players work to establish their empire, they take on the role of a European power struggling to explore, colonize, and conquer North and South America. Age of Empires III introduces exciting new gameplay elements, including the all-new Home City and an incredible combat system. Players have new civilizations to discover, random maps to conquer, and a single-player campaign unlike any other. Players also find stunning graphics as a result of a revolutionary graphics engine that pushes the limits of PC graphics technology in an entirely new way.
Fantasy
Historical
Warfare
Fantasy
Historical
Warfare
6 149
2
Dark Seed
Dark SeedYou have just moved into a new house and you are experiencing some horrible nightmares. The nightmares are caused by the Aliens that made the "dark world" which the only access to is through the magic mirror. You've got to find whats behind those nightmares and get rid of the Aliens.
Horror
Science fiction
Horror
Science fiction
6 338
7