Marvel vs. Capcom 3: Fate of Two Worlds

Marvel vs. Capcom 3: Fate of Two Worlds (2011)

by Eighting, Capcom
Genres:Fighting
Themes:Action
Game modes:Single player, Multiplayer
Story:Marvel vs. Capcom 3: Fate of Two Worlds is a crossover fighting game developed by Capcom in collaboration with Eighting. The game features characters from both Capcom's video game franchises and comic book series published by Marvel Comics. It was released for the PlayStation 3 and Xbox 360 consoles in February 2011. It is the fifth installment of the Marvel vs. Capcom franchise and the first to use three-dimensional character models instead of sprites. In Marvel vs. Capcom 3, players select a team of three characters to engage in combat and attempt to knock out their opponents. It features similar tag team game mechanics to earlier games in the series, along with new methods of play designed to make the game more accessible to new players. The game was produced by Ryota Niitsuma, who had previously worked on Tatsunoko vs. Capcom: Ultimate All-Stars, which utilizes the same simplified three-button attack system. The game received generally positive reviews from critics, who praised its gameplay and character roster, while criticizing its online component and lack of features and game modes. More than 2 million units were shipped worldwide a month after its debut, rendering it a commercial success. Less than a year after its release, Capcom announced an updated version of the game, titled Ultimate Marvel vs. Capcom 3. The standalone update was released in November 2011, and featured additional characters, stages, and gameplay tweaks.Show more
user avatarAdded by @DirtyRolando
Vote to bring this game to GOG and help preserve it.
322
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Marvel vs. Capcom 3: Fate of Two Worlds?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Marvel vs. Capcom 3: Fate of Two Worlds and inspire others.
Those games also need your vote!
Mobile Suit Gundam: Gundam vs. Zeta Gundam
Mobile Suit Gundam: Gundam vs. Zeta GundamMobile Suit Gundam: Gundam vs. Zeta Gundam takes place seven years after the end of the devastating One-Year War, with the Titans police force assuming dictatorial powers. As the A.E.U.G. rebel group struggles to defeat the Titans, the heroes and villains of the original Mobile Suit Gundam series find themselves on the same side of this new conflict. You can choose whether to play as a member of the A.E.U.G. or Titans, and strap yourself into one of 31 new mobile suits. Practice your maneuvering skills in single-player story mode or take on a friend in multiplayer battles.
Action
Science fiction
Action
Science fiction
304
1
Def Jam Fight For NY: The Takeover
Def Jam Fight For NY: The TakeoverDef Jam Fight for NY takes the battle for hip-hop domination into the fighting ring. More than 35 hip-hop artists and personalities--including Busta Rhymes, Carmen Electra, Lil' Kim, Ludacris, Method Man, Redman, Sean Paul, Slick Rick, and Snoop Dogg--face off in brutal wrestling matches. In the ring and on the streets, you'll join the battle as a New York City street fighter. The game challenges you to develop your own fighting style and seize control of the hip-hop underworld.
Action
Action
233
Tekken 3
Tekken 3Tekken 3 maintains the same core fighting system and concept as its predecessors, but brings many improvements, such as significantly more detailed graphics and animations, fifteen new characters added to the game's roster, more modern music and faster and more fluid gameplay. Perhaps the most noticeable change from Tekken 2 fight system is movement reform - whereas the element of depth had been largely insignificant in previous Tekken games (aside from some characters having unique sidesteps and dodging maneuvers), Tekken 3 added emphasis on the third axis, allowing all characters to sidestep in or out of the background by lightly pressing the arcade stick (or tapping the controller button in the console version) towards the corresponding direction. Another big change in movement was that jumping was toned down, no longer allowing fighters to jump to extreme heights (as was present in previous games), but keeping leaps to reasonable, realistic heights. It made air combat more controllable, and put more use to sidestep dodges, as jumping no longer became a universal dodge move that was flying above all of the ground moves. Other than that, the improved engine allowed for quick recoveries from knock-downs, more escapes from tackles and stuns, better juggling (as many old moves had changed parameters, allowing them to connect in combo-situations, where they wouldn't connect in previous games) and extra newly created combo throws. Tekken 3 was the first Tekken to feature a beat 'em up minigame called "Tekken Force", which pitted the player in various stages against enemies in a side-scrolling fashion. If the player succeeds in beating the minigame four times, Dr. Bosconovitch would be a playable character (granted that you defeat him first). This was continued in Tekken 4 and succeeded by the Devil Within minigame in Tekken 5 - but Boskonovitch was dropped as a playable character after Tekken 3. There is also a minigame "Tekken Ball", similar to beach volleyball, where one has to hit the ball with a powerful attack to hurt the opponent or try to hit the ball in such a way that it hits the ground in the opponent's area, thus causing damage.
Action
Action
1 310
5
Virtua Fighter 5
Virtua Fighter 5Virtua Fighter 5 features an all-star cast of 17 fighters, including characters from the previous iterations along with two new characters named El Blaze and Eileen. The game delivers fast-paced, adrenaline-pumping action as players head into battle, taking on a host of popular characters. Players not only achieve victory by defeating highly-skilled opponents, but also by competing for prizes which earn them in-game money allowing them to buy many items at in-game shop. These items allow players to customize their ultimate warrior and become the top Virtua Fighter.
Action
Action
184
War of the Monsters
War of the MonstersGet ready to embody the soul of a 100-foot tall monstrosity as you clash with opponents in thriving cities, run rampant through bustling streets, pulverize opponents with body slams and fight off military defenses. War of the Monsters enables you to re-live your favorite monster movies with ten different creatures engaging in all out carnage. Ten fully interactive environments offer numerous weapons, including steel girders, radio antenna, moving vehicles, building rubble, army tanks and more. Clobber opponents with thunderous uppercuts, hand-to-hand weapons and destructive special attacks. Use huge hunks of debris as a shield, topple buildings onto your foes or pick up and throw tanker trucks like toys. Take advantage of environmental attacks such as tidal waves and earthquakes to defeat your opponent and claim total domination.
Open world
Action
Science fiction
Open world
Action
Science fiction
172
4
Enter the Matrix
Enter the MatrixEnter the Matrix is the first video game based on The Matrix series of films. Its story was concurrent with that of The Matrix Reloaded, and featured over an hour of original footage, directed by The Wachowskis and starring the cast of the film trilogy, produced exclusively for the game. It sold one million copies in its first eighteen days of release, 2.5 million over the first six weeks, and ultimately 5 million copies. First released in May 2003, the same month as The Matrix Reloaded, Enter the Matrix was simultaneously produced with The Matrix Reloaded and The Matrix Revolutions. It was developed by Shiny Entertainment, published by Atari and distributed by Warner Bros. Interactive Entertainment for the GameCube, Microsoft Windows, PlayStation 2 and Xbox.
Action
Science fiction
Action
Science fiction
9 402
17
Dead or Alive 2 Ultimate
Dead or Alive 2 UltimateDead or Alive (Japanese: デッドオアアライブ Hepburn: Deddo Oa Araibu?) is a 1996 fighting game by Tecmo and the first entry in Team Ninja's long-running Dead or Alive series. It was released first in arcades, followed by home ports for the Sega Saturn in Japan, and later for the Sony PlayStation in all regions.
744
1
Dead or Alive 2
Dead or Alive 2Dead or Alive 2 is a fighting game in the Dead or Alive series. The gameplay of DOA2, and all subsequent Dead or Alive games, borrows heavily from the Virtua Fighter series, but makes some key changes that drastically changes the way Dead or Alive is played in comparison to Virtua Fighter. In DOA2, the basis of the entire fighting system is the circular relationship between three types of moves: blows, throws, and holds.The other defining feature of DOA2, aside from blows/throws/holds, is its stun system. In DOA2 many attacks upon hitting will inflict a stun on the opponent. While stunned, the opponent cannot attack, and cannot guard, but they can hold. If the attacker lands a non-knockdown, non-launching attack while the opponent is stunned, the opponent will be re-stunned in a new way, depending on what attack was landed. A major difference between DOA2 and other fighters was in the safety and non-punishability of attacks, both upon hitting and upon being blocked. Most blows in DOA2 can be punished on hit and block by each character's faster throws, making blow-based offense very risky. In addition to the normal rules of juggling, each character also fits into a specific weight category, which affects how the character responds to being launched and being juggled. In DOA2, fights can occur on either water or ice; when a character is on such a surface, all non-knockdown, non-launching attacks will induce a stun on any successful hit. Walls and falls in the middle of stages are everywhere in the game. Many stages are also multi-tiered: to get to other areas of the stage, one character must be knocked off a ledge and fall into the next area. These falls deal usually fairly high damage, but cannot knock the opponent out. Other notable features included introducing CG cutscenes in line with the plot, replacing the original "Danger Zone" areas in stages with fully interactive ones, allowing players to juggle each other into walls, propelling characters from landmarks for more damage.
Action
Action
389
Twisted Metal III
Twisted Metal IIIIn this tournament, players are to engage in battle with opponents using various ballistic projectiles such as rockets. Players are also able to obtain various pick-ups strewn across the map to use to their advantage. The game sets down a survival of the fittest objective, in which the last man standing wins. Players can choose to either play against bots in a series of matches in story mode, or battle up to four friends in a split screen versus mode.
Action
Comedy
Horror
Thriller
Survival
Action
Comedy
Horror
Thriller
Survival
638
1
Twisted Metal 2
Twisted Metal 2In Twisted Metal 2, players will find that the gameplay is very similar to that of its predecessor. However, Twisted Metal 2 does feature many new notable gameplay mechanics. One addition is vehicle-common advanced moves. These moves allow players to press button combinations in order to perform special rechargeable maneuvers such as cloak, shield, and a napalm blast.
Action
Comedy
Horror
Thriller
Survival
Action
Comedy
Horror
Thriller
Survival
950
6