Modulus

Modulus

by Happy Volcano, Astra Logical
Genres:Strategy, Indie, Simulator
Themes:Sandbox
Game modes:Single player
Story:Modulus is a factory automation game where you cut, color, stamp, and assemble 3D building blocks. Design and optimize sprawling factories with creative freedom to efficiently fulfill the orders of the Grand Neural Network.
user avatarAdded by @NightSky320
Vote to bring this game to GOG and help preserve it.
21
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Modulus?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Modulus and inspire others.
Those games also need your vote!
Jak and Daxter Collection
Jak and Daxter CollectionThe Jak and Daxter Collection is a compilation of the first three main instalments in the Jak and Daxter series (The Precursor Legacy, Jak II, and Jak 3) remastered in full 720p HD with support for 3D graphics and PlayStation Network trophies.
Open world
Action
Fantasy
Comedy
Science fiction
Open world
Action
Fantasy
Comedy
Science fiction
2 414
28
Grime II
Grime IIBecome the stealer of forms in GRIME II, a surreal action-adventure metroidvania. launch tendrils made of hands to absorb foes and summon molds in their shape, as you explore a bizarre lived-in-world obsessed with art.
Action
Fantasy
Action
Fantasy
39
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 553
591
Earthsiege 2
Earthsiege 2Earthsiege 2 is a mecha-style vehicle simulation game developed by Dynamix, produced by Frank Evers (NYPH), and released in 1996. Earthsiege 2 is set in the Earthsiege universe, which contains its predecessors Earthsiege (1994) and Battledrome (1995), as well as the action game Hunter Hunted (1996), strategy games MissionForce: CyberStorm (1997) and Cyberstorm 2: Corporate Wars (1998), simulation Starsiege (1999), and first-person shooters Starsiege: Tribes (1999), Tribes 2 (2001), Tribes Aerial Assault (2002), Tribes: Vengeance (2004) and Tribes: Ascend (2012). As a simulation, Earthsiege 2 gives players the opportunity to pilot massive bipedal war machines known as HERCULANs (Humaniform-Emulation Roboticized Combat Unit with Leg-Articulated Navigation) (or 'HERCs' for short). Set in the 26th or 27th century, Earthsiege 2 features advanced weapons and technology for waging war. Earthsiege 2 takes place across North America, South America, Antarctica, Asia, Australia, Europe, and the moon. Earthsiege 2 features a more advanced engine than Earthsiege, increasing the game's maximum resolution to 640*480. Additionally, the game features much more detailed terrain than its predecessor. Earthsiege 2 has 3D rolling terrain rather than the flat landscape of Earthsiege. Furthermore, video briefings and debriefings, along with included squadmate voices, add to the atmosphere of the game.
Action
Science fiction
Action
Science fiction
2 906
11
SimCity
SimCityThis is a new SimCity that delivers unprecedented depth of simulation. The model-like world and detail of the simulation make this the most responsive and personal SimCity ever. This is also the most expansive city management game yet where you can control a region that delivers true multi-city scale and play a single city or up to 16 cities at once each with different specializations. Multiplayer is also a first for the series, which adds a new dimension to your game as your decisions impact both your city and your region and creates new ways to play by collaborating or competing to earn achievements.
Sandbox
Business
Sandbox
Business
5 224
1
Fable Legends
Fable LegendsReturn to Albion, a picturesque land full of thrilling stories, exciting combat, and high adventure. It’s no surprise that millions of players have visited and adored the welcoming countryside of this once upon a time storyland. “Fable Legends” brings you to a place where history, myth, and folklore are practically the same thing. Of course you’ll also find monsters, villains, and even the occasional disaster, but you shouldn’t take it too seriously. Albion is a unique fantasy land where epic, tragic, and comedic stories all combine for a one of a kind experience.
Action
Fantasy
Action
Fantasy
135
1
Zombie Cure Lab
Zombie Cure LabConstruct a laboratory base full of machinery to cure zombies. Assign workers to gather and process resources, building up your economy. Defend against zombie attacks and convert them into your workforce. Research technologies to develop the final antidote and restore humanity.
Action
Science fiction
Action
Science fiction
17
Black & White 2
Black & White 2In the game, the player takes the role of a god called from the void (nothingness) to help those who invoked them. However, the player is not an omnipotent style god, but rather a god who rises and falls with his believers and the player must help develop their nature according to their good or evil desires. The player also has a creature, their physical representation in the world, which takes the form of an anthropomorphic ape, lion, wolf, turtle, cow, or tiger. Its physical manifestation can grow to an immense size, and adopt a good or evil persona separate of the player's. They develop their character as the player rewards or punishes their actions. In addition to the god simulation and city-building elements introduced in the original Black & White, Black & White 2 also features elements of real-time strategy gameplay, with the addition of controllable warfare and fighting units.
Top
Action
Fantasy
Comedy
Sandbox
Top
Action
Fantasy
Comedy
Sandbox
77 845
83
Command & Conquer: Red Alert 3
Command & Conquer: Red Alert 3Command & Conquer: Red Alert 3 is set in an alternate reality from World War II, in which the Western Allies fought the Soviet Union. In Red Alert 3 the Soviet leadership, facing defeat, goes back in time to kill Albert Einstein and prevent his assistance to the allies, paving the way for Soviet domination in the present. However, as an unintended consequence, a third world power, the Empire of the Rising Sun, is created and all three sides go to war.
Action
Fantasy
Historical
Comedy
Science fiction
Action
Fantasy
Historical
Comedy
Science fiction
634
Joint Task Force
Joint Task ForceJoint Task Force is the real-time strategy (RTS) game where you command the frontline forces in tomorrow's most hazardous conflicts. Lead twenty dramatic missions in explosive war-zones including the Middle East, Central Asia, and the Balkans.
Action
Warfare
Action
Warfare
100
1