SiN

SiN (1998)

by Ritual Entertainment, Activision, MacPlay, Titan Computer
Genres:Adventure, Shooter
Themes:Action, Science fiction
Game modes:Single player, Multiplayer
Story:When the CEO of SinTEK Industries begins injecting the streets with a DNA-altering drug, it's time to reassess the laws of morality. When the same twisted biochemist plans to conquer the world with her army of mutated abominations, it's time to rewrite the golden rule. You are Colonel John Blade, head of the most prominent private protection agency in Freeport. Elexis Sinclaire is waging her holy war against the security industry...and you along with it. You've made a religion out of fighting crime. Now you're going to make Elexis pay for her sins.Show more
user avatarAdded by @voiteg
Vote to bring this game to GOG and help preserve it.
160
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of SiN?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with SiN and inspire others.
Those games also need your vote!
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
77 777
545
SOCOM II: U.S. Navy SEALs
SOCOM II: U.S. Navy SEALsSOCOM II is a third-person tactical shooter. There are 12 different single-player missions: split equally between Albania, Algeria, Brazil and Russia. There are five different ranks that can be played in the game: Ensign, Lieutenant, Commander, Captain and Admiral. The player starts with the first three ranks unlocked, but must finish the single player game on Commander to unlock Captain, and on Captain to unlock Admiral. Players can unlock new models for multiplayer, as well as movies, music, concept art, and credits by completing certain objectives.
Action
Warfare
Stealth
Action
Warfare
Stealth
230
Medal of Honor: Allied Assault
Medal of Honor: Allied AssaultSet during World War II, Medal of Honor: Allied Assault chronicles the fictional exploits of Lt. Mike Powell as he battles his way from the shores of Africa to the shores of France to the heart of Nazi Germany.
Action
Historical
Warfare
Action
Historical
Warfare
566
4
Tom Clancy's Splinter Cell: Pandora Tomorrow HD
Tom Clancy's Splinter Cell: Pandora Tomorrow HDAn HD version of Tom Clancy's Splinter Cell: Pandora Tomorrow is included in the Splinter Cell Trilogy. The PlayStation 3 version is ported from the PC version. It upscales to 1080p, supports stereoscopic 3D and features a new HUD. It also incorporates quicksaves. This version sometimes suffers from crashing when quick-loading as well as performance stuttering.
Action
Stealth
Action
Stealth
8 829
9
Dragon Knight II
Dragon Knight IIDragon Knight II is the predecessor to Knights of Xentar, the only Dragon Knight game that was ever translated into English. This is a first-person game that is mainly dedicated to dungeon exploring. Takeru has to explore the three dungeons, fighting enemies and sometimes talking to dungeon inhabitants. The enemies are the girls who were turned into monsters by Mesaana. In town, Takeru can also buy weapons, armor, and items, and talk to various people.
Action
Fantasy
Historical
Comedy
Erotic
Romance
Action
Fantasy
Historical
Comedy
Erotic
Romance
149
Berserk: Millennium Falcon-hen - Seima Senki no Shou
Berserk: Millennium Falcon-hen - Seima Senki no ShouSecond video game based on the manga Berserk. It was released by Sega-Sammy in Japan for the PlayStation 2 on October 7, 2004. Sammy licensed the game to YBM-Sisa for a Korean version, which was released at the same time.
Action
Fantasy
Action
Fantasy
288
2
Dead Rising
Dead RisingFrank West, a freelance photojournalist on the hunt for the scoop of a lifetime, pursues a juicy lead to a small suburban town only to find that it is being overrun by zombies! He escapes to the local shopping mall thinking it will be a bastion of safety, but it turns out to be anything but. It's a true struggle to survive the endless stream of enemies, but with full reign over an entire shopping center, Frank can utilize anything to fight off the flesh-hungry mob and search for the truth behind the horrendous epidemic.
Open world
Action
Comedy
Horror
Sandbox
Survival
Open world
Action
Comedy
Horror
Sandbox
Survival
495
2
Dead Rising 2: Case West
Dead Rising 2: Case WestThe game features Frank West, the main character from the first Dead Rising game, and serves as the canon Overtime Mode of Dead Rising 2, with Frank teaming up with Chuck to further investigate the link between Phenotrans and the Fortune City zombie outbreak, and find proof that clears Chuck of any wrongdoing. The story follows on from Ending A of the main game, with Frank rescuing Chuck from the elevator. Frank was going to meet Rebecca Chang to investigate a Phenotrans facility west of Fortune City, but learns from Chuck that she was killed by Phenotrans mole Sullivan. Although initially suspicious of Chuck because of the media reports blaming him for the Fortune City outbreak, Frank lets the motocross star come with him to find proof that Phenotrans was behind the outbreak. Case West includes cooperative play for two players, with each taking control of one of the two characters. The episode features new challenges, enemies, items, combo weapons. The photography element returns from the first Dead Rising; the characters use this to generate proof of Phenotrans' part in the zombie outbreaks.
Action
Comedy
Horror
Sandbox
Action
Comedy
Horror
Sandbox
229
1
Zone of the Enders: The 2nd Runner
Zone of the Enders: The 2nd RunnerThe sequel to Zone of the Enders is based around mecha combat with the player once again controlling the "Orbital Frame" Jehuty. Unlike its prequel, the game is now centered on action elements with the player not needing to protect civilians in need and instead Jehuty contains more weaponry than in the previous game. The plot is set two years after the events from Zone of the Enders and focuses on Dingo Egret, a former member from Mars' military organization BAHRAM whose leader Ridley "Nohman" Hardiman wants back with him. Nohman shoots Dingo following his rejection but the agent Ken Marinaris saves Dingo by connecting his body to Jehuty and forces to work in order to defeat BAHRAM. The game had a new director, Shuyo Murata, who producer Hideo Kojima appointed in order to provide a different experience. The team worked to cover the criticism the original Zone of the Enders received resulted in The 2nd Runner having more action elements. The game received generally favorable critical response due to the improvements it has in comparison to the previous game. Critics praised the game's graphics and gameplay elements but criticized its short length and presentation. Despite the positive critical reaction, the game suffered mediocre sales. North American & Japan got regular ZOE2, but the regular edition of ZOE2 was never released in Europe. Europe directly got the ZOE2 Special Edition.
Action
Science fiction
Action
Science fiction
236
Zone of The Enders: The 2nd Runner M∀RS
Zone of The Enders: The 2nd Runner M∀RSRelive the experience ZONE OF THE ENDERS: The 2nd Runner - M∀RS as a full-length remaster of the classic fast-paced 3D robot action game, recreated in VR, native 4K and in full surround sound. Enter JEHUTY’s cockpit and fly through Martian skies! The year is 2174 and the despotic BAHRAM military organisation is using new Orbital Frames robot technology to secure its grip on Mars and Earth. Seizing control of the JEHUTY Orbital Frame, the player is the last hope for the stricken planets. Strike deep at the heart of the BAHRAM army with unrivalled powers!
Action
Science fiction
Action
Science fiction
181