Posted September 19, 2018
Doom 3 is a victim of its time. Fancy tech demo limited by the idea of what was the 'in' thing at the time. Doom 2016 however, just said screw it, let's have fun. Thus we get the principles of momentum, elevation and obliteration. And my god is it wonderful.
Quake suffered a similar thing. Quake 4 is just a stab of a tech demo with the typical tropes of the time, just we never really got a follow up to it.
As for Call of Duty, fun single players that create a cinematic experience. But it's been a long time since they did anything clever with the SP, it's just solid now rather than clever.
Quake suffered a similar thing. Quake 4 is just a stab of a tech demo with the typical tropes of the time, just we never really got a follow up to it.
As for Call of Duty, fun single players that create a cinematic experience. But it's been a long time since they did anything clever with the SP, it's just solid now rather than clever.