Posted January 24, 2016
In order to make some wallpapers, artworks, and avatars we have to have something to work with and when games made in the early to mid 90s have their official art in 320x200 or 640x480 or something of the sort i.e. really small resolution sizes then there's not much there for us to work with as it becomes a bit difficult to stretch something like that that will work with modern resolutions :)