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Episode #2 - (Sorcerer) Kings atop (Nuclear) Thrones

Our Twitch #StreamTeam is proud to boast many charismatic folks with smooth radio voices. One of those people, Mike Smith (AKA ScreamingJoypad), is the proud new host of the GOGcast, or the weekly GOG.com podcast on fresh releases, game impressions and recommendations, and all things GOG - the next episode of which comes out tonight.

Tonight's guests:

-- Classicor - cRPG fanatic
-- MegapiemanPHD - voice magician
-- ArvanEleron - speculative fiction-er
-- SPECIAL GUEST: Chris Bischoff - developer of STASIS



Hear us live!
Head to our Twitch channel tonight and listen to the live show. Talk to our hosts in the live chat and participate in a GOG.com game code raffle!

Listen at your leisure
Can't join us live? Want to relive the glory of the GOGcast? You'll find every episode on this dedicated playlist on YouTube. The GOGcast is also coming soon to iTunes!

Come for the gaming news and reviews, stay for the amazing people. See you tonight at 9pm GMT (or 10pm CET, 4pm EDT, 1pm PDT) at Twitch.tv/GOGcom for the great unveiling of the GOGcast!
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hannes3120: It's a shame that it's only on Youtube - would be great if it was available as a regular Podcast
The plan is to also get the audio out in podcast locations like iTunes - so a regular podcast format is also in the plans! :)

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Fever_Discordia: Yes - will there be any hints, enigmatic or otherwise, about upcoming releases?
Or any talk of, say, website and / or galaxy features in the pipeline whether on the social side or library management?
Stuff like that?
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ScreamingJoypad: This is all stuff I want to include, getting core GOG staff together to talk about upcoming features and life behind the scenes.
As for upcoming releases, there is only a certain amount of information that the StreamTeam is given by GOG. I don't know how things used to run before I got here but the flow of information is quite regimented (and rightly so) but rest assured that if I personally hear about anything I can reveal on air then the GOGCast will be the place for me to do it. :-)
A GOG staff Q&A isn't out of the question - but only when we're 100% sure of the stuff we're sharing. We'd love to implement and release a LOT of things, but only so many of them have a positively steady timeline and the approval of everyone involved to talk about it publicly (especially releases). :)
Post edited January 07, 2016 by Ciris