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State of Mind is now available for pre-order, DRM-free on GOG.com, and with a 10% pre-order discount.
Can a dystopian society coexist peacefully with its utopian virtual counterpart? In 2048, while death and poverty reign supreme, those in power preach salvation through technology. The controversial merits of transhumanism and close surveillance are touched upon as you get to sleuth around two separate worlds, through the eyes of inquisitive journalist Richard Noland and several other playable characters.
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Vainamoinen: I'm really unsure what kind of development time and personnel it could have procured given that all the deck hands at Daedalic HQ were fervently fondling the Follet folly.
Well, I'm currently playing The Pillars of the Earth and I love what they've done with this game. As a fan of Daedalic's point & click offerings, I'm also sore about The Devil's Men but honestly, Pillars is a HUGE step up for them in terms of mature narrative and character development. It is an adaptation, of course, but very well put together, imo.
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maladr0Id: Well, I'm currently playing The Pillars of the Earth and I love what they've done with this game. As a fan of Daedalic's point & click offerings, I'm also sore about The Devil's Men but honestly, Pillars is a HUGE step up for them in terms of mature narrative and character development. It is an adaptation, of course, but very well put together, imo.
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Vainamoinen: When they had freshly got that license, they (Carsten Fichtelmann) had said in an interview that PotE would be 5% source material and 95% their own creation. THAT would have been a huge step forward in terms of narrative and character development. But that sadly never happened. I've read (and loved) the Pillars of the Earth novel, but the 'game' held nothing for me, sadly.
I have no prior (heh) knowledge of the source material: never read the book or watched the show. So I came into the game with fresh eyes and can't comment on the quality of the adaptation. As an interactive drama, though, it is of rather high quality and certainly far better than I expected, since Daedalic's oeuvre consists mainly of goofy satire. The production values are also quite impressive, especially the voice work.

Regarding The Devil's Men, it did look splendid and a worthy successor to their Dark Eye games, which I thoroughly enjoyed (especially Memoria). 'Tis a sad state of affairs that we'll never get to see it but perhaps there is a good reason for it, who knows :/