Beyond Citadel

Beyond Citadel (2025)

by doekuramori
Genres:Indie, Shooter
Themes:Action, Science fiction, Survival
Game modes:Single player
Story:Beyond Citadel is an anime style retro throwback shooter inspired by the classics of the 90's, with realistic gunplay mechanics, anime violence and fast paced combat. Fight your way through the heavily armed mechanical fortress and discover the secret that lies beneath.
user avatarAdded by @Karl_the_Pain
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Stories about this game (4)
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Men of culture, that enjoy fun gun mechanics, gather round! Anime booba, gore, gunplay and all that made by one man. Please Rember to do the side missions too! Artstyle rocks and guns kick ass, what the hell do you want more? I played lots of the demo, and i tell you, you would not be disappointed. I just want to have it on gog, cause i dislike steam. That is all to it.
Great firearm mechanics and art style, like a 90's anime almost. Play as waifu; happy life, shoot waifus = sad: the game has all the feels. Uh, the gallery is peak as well...
The Citadel, that is already on GoG already proved that the developer know exactly what to do with a ego shooter, it's fast paced, deadly, has many interesting mechanics, looks fitting and is just a load of fun. It's unique style and unforgiving consistency in it's game design is masterful, especially for an Indie Title. I would love to get beyond Citadel on GoG and I hope that GOG reaches out to the developer and add the sequel as well.
user avatar@khreisuser avatar@khreis
May 23, 2025
Possibly one of the weirdest, most uncomfortable games you'll play, hidden behind a veneer of (optionally) great gun mechanics, weird weapons, and hyper-violence. If you're familiar with E.Y.E. Divine Cybermancy, this game is basically like that game's anime cousin. It has similar hitches to learning what it even is, a peculiar world of liminal spaces and society that barely make sense even to the initiated. It's made by like one Japanese guy in a shed somewhere, so translation is odd but understandable, and adds some more... Enigmatic parts to it, we'll say. But it does present itself similar to a FromSoft game- you've got to find what bits there are to see past a solid shooter with a weird protagonist, and extrapolate the terrible things that happened in the past and are going to happen in the future because of the protagonist. It's there to engage with if you choose. Once you do know, the "quest" initiated in the first game as well as this one becomes very melancholy, and like I said- extremely uncomfortable. Like the hyper-violence being perceived by other characters at as a kind of "blessing" the Martyr, your protagonist, commits on people to end their enslavement. While true, that doesn't necessarily make it feel "good" when you have to double-tap someone whom you just eviscerated with an 8-gauge, and is just trying to hold their guts in. Word of advice for the sensitive- don't use the flamethrower. *SPOILER*- Even the fanservice of the protagonist becomes flat out creepy once you realize how deeply related she is to the "virtue" of Lust within the game, and why it's even a virtue in the first place. *END SPOILER*
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