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Hey guys,

I purchased BG1/BG2 from GOG and am running BGT - in fact, I followed the modding guide listed on the product page, except I skipped installing any of the tweak packages.

My problem is that every time I attempt to add a note to the map (open area map, right click), the note dialog opens fine, but when I click "done" the game crashes to desktop. This seems to happen everywhere, everytime.

After some googling, I found that the BG:EE people were running into this same problem, but I couldn't find a resolution other than them releasing a BG:EE patch that seems to have fixed the issue.

Running Windows 7 x64, a screenshot of the error that pops up after CTD is attached.

Any insight?
Attachments:
gogerror.png (24 Kb)
Post edited June 28, 2013 by uscere
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You say you have BGT.

1. Did you install BGT with a completely clean BG1 installation: no mods, not even fixes or tweaks?
2. Do you have the widescreen mod installed?
3. Do you have any mega mods installed, and did you bif your BGT resources?
Post edited June 28, 2013 by Hickory
Wow, thanks for the quick response.

1. Yes, completely clean. Installed BG1 and BG2, then installed the BG2 fixpack, then installed BGT.
2. Yes, widescreen mod set to 1680 x 1050.
3a: No mods other than: BG2 fixpack, BGT, BG1 Unfinished Business, BG2 Unfinished Business, BGT's hybrid music setup, Bigger Fonts for BG2, and the widescreen mod.
3b: Yes, BGT resources were bif'd.
I had the same problem you are describing when I first got into BGT. It turned out to be the widescreen mod. You do not need the widescreen mod with BGT, since you're using the BG2 engine. Run the BGConfig.exe file and enable the non-supported screen resolutions -- you don't need anything higher than 1024x768 for Baldur's Gate anyway because it looks awful. You will have problems with your save games and the widescreen mod too, if ever you want to change resolution.
Ok, since the likely culprit is the widescreen mod (yet you mentioned problems with save games), can I safely uninstall it and keep playing?
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uscere: Ok, since the likely culprit is the widescreen mod (yet you mentioned problems with save games), can I safely uninstall it and keep playing?
No. That is the problem with the widescreen mod: once you have started a game, if any bugs are caused by it, you're screwed if you want to uninstall, because it patches all of the maps, which get stored inside your saves.
... Wow. I find this horrifying. Nowhere in the widescreen mod readme or documentation was it mentioned that it was unable to be removed. Something like that seems to be an extreme oversight, especially since this mod is included on the sticky for modding BG2.

What happens to your saves if you uninstall the mod through its "uninstall" option? Will they refuse to load, or will your maps be hopelessly fubar?
The widescreen mod was not designed for BGT (well, BG2 to be precise). It was designed for BG1 which can only display one resolution.

If you uninstall the widescreen mod your save games will not work any longer, if you change resolution: they will crash the game. This is why the mod has an option to convert save games when you install it, because previous resolutions are incompatible. It's a one-way thing though: no option to 'un-convert' when you uninstall.
Post edited June 28, 2013 by Hickory
After various searching and reading through a bunch of gibberlings3 forums posts, I haven't found anything that either confirms or denies your experience that the bug is related to widescreen. Unfortunately, I've found many people USING the widescreen mod with BGT and the GOG versions of BG1 and BG2, but no one ever asks to uninstall it.

Therefore, I'm going to deal with this for the current playthrough, and hope it doesn't cause any other, more game-breaking bugs.

Thanks for the help.

EDIT: For science I am backing up my entire install of BG2 and then am going to attempt to uninstall the widescreen mod and see what happens.

EDIT EDIT: Interestingly enough, removing the widescreen mod (using its uninstall option) did not break my saves or maps (as far as I could tell with a few minutes of testing). I removed the mod and started the game at 1280x1024 using the unlocked modes of BGConfig. It started fine, ran fine, and STILL crashed when attempting to place a note on the map. I am no longer completely convinced the crashes are the fault of the widescreen mod. After this playthrough I will do a clean re-install and see if the problem persists. Although, that could take a while, seeing as I'm only halfway through BG1.
Post edited June 28, 2013 by uscere
Do you run Avast antivirus?
I know the first time I setup BGT and other mods, I had a map related crash. For me, it was when I tried clicking on the Athkatla areas from the world map when I was in the BG1 section of the game. I never tried map notes, so not sure if that would have crashed too. When i was installing things, I mixed up the order of mods which then caused the crashing. Doing a clean install with installing the mods in proper order fixed it. Not sure if that would help your situation though.

I just can't find where I read installing mods in the wrong order will cause problems with the map.

Also, no idea if this is related to your problem at all.

Side note. The widescreen mod works fine with BGT. I'm running it in Windows XP.

Edit: The post above me might have the answer. I was doing some searches on the problem and another forum mentions Avast causing problems. I'm running Avast and forget what I did to fix things.
Post edited June 28, 2013 by chopkinsca
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olnorton: Do you run Avast antivirus?
No, I do not.

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chopkinsca: I know the first time I setup BGT and other mods, I had a map related crash. For me, it was when I tried clicking on the Athkatla areas from the world map when I was in the BG1 section of the game. I never tried map notes, so not sure if that would have crashed too. When i was installing things, I mixed up the order of mods which then caused the crashing. Doing a clean install with installing the mods in proper order fixed it. Not sure if that would help your situation though.

I just can't find where I read installing mods in the wrong order will cause problems with the map.

Also, no idea if this is related to your problem at all.

Side note. The widescreen mod works fine with BGT. I'm running it in Windows XP.

Edit: The post above me might have the answer. I was doing some searches on the problem and another forum mentions Avast causing problems. I'm running Avast and forget what I did to fix things.
Excellent to know that you're running in WinXP with no problems. I expect when I finish this playthrough I'll install mods one at a time until I find the one responsible for this. Regarding order, I followed this.
Post edited June 28, 2013 by uscere
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uscere: EDIT EDIT: Interestingly enough, removing the widescreen mod (using its uninstall option) did not break my saves or maps (as far as I could tell with a few minutes of testing). I removed the mod and started the game at 1280x1024 using the unlocked modes of BGConfig. It started fine, ran fine, and STILL crashed when attempting to place a note on the map. I am no longer completely convinced the crashes are the fault of the widescreen mod. After this playthrough I will do a clean re-install and see if the problem persists. Although, that could take a while, seeing as I'm only halfway through BG1.
Because, as I told you, the widescreen mod patches all of the maps, and now those maps are NOT in the original state, and are stored in your save games -- of course you will still crash.
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uscere: Excellent to know that you're running in WinXP with no problems. I expect when I finish this playthrough I'll install mods one at a time until I find the one responsible for this. Regarding order, I followed this.
That's the same order I used. The only mod you are using that I'm not is the Bigger Fonts one.

Well, as long as you don't need to make map notes, hopefully there aren't any game breaking bugs. Not like you had map notes at all in vanilla BG1 :P
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chopkinsca: Well, as long as you don't need to make map notes, hopefully there aren't any game breaking bugs. Not like you had map notes at all in vanilla BG1 :P
Hah, that's my attitude right now. It makes keeping track of what I find scouting a little harder, but the benefits of BGT over vanilla BG1 are so numerous that I'm not even mad. At least, as long as this remains the only inconvenience.

Out of curiosity, do your map notes function properly in your BGT game running on Windows XP?
Post edited June 28, 2013 by uscere