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I noticed that unrecruted characters will level up on their own with smallest possible HP points (and sometimes with not so useful skills).

Does it mean that I have to be a level 1 character before recruiting my preferred party in full? What if I already gathered enough XP to level up, will it automacatically ruin other unrecruited characters' stats? Will it help if I postpone main character level up before recruiting?

My desired companions are all level 1 characters from start.
This question / problem has been solved by mystralimage
IIRC, NPCs autolevel depending on the xp you've earned so delaying your level ups won't help I think. If you want a specific party, you need to go get them asap, which can be hard for those who are locked behind plot advancement (Coran and all the NPCs in Baldur's Gate mostly).

However, there are mods to fix that. BG 1 NPCs can change the location of some NPCs to make them accessible from the start (although NPCs like Coran will still leave if you don't do their quest fast, which can be really hard at low level). And Level 1 NPCs can be used to prevent all NPCs from autolevelling (as well as change their class).
You can find both mods here.

If you don't want to mod your game, you can still use shadowkeeper to give the NPCs you want the "right" amount of hp and useful proficiencies if it really bothers you.
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mystral: IIRC, NPCs autolevel depending on the xp you've earned so delaying your level ups won't help I think.
If you want a specific party, you need to go get them asap, which can be hard for those who are locked behind plot advancement (Coran and all the NPCs in Baldur's Gate mostly).
Hmm, perhaps I still can gather most of them if not all playing level 1 fighter.
I don't like Coran that much and he is a level 3/3 (fighter/thief multi) from the start, so technically it's possible to not spoil him.
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mystral: However, there are mods to fix that. BG 1 NPCs can change the location of some NPCs to make them accessible from the start (although NPCs like Coran will still leave if you don't do their quest fast, which can be really hard at low level). And Level 1 NPCs can be used to prevent all NPCs from autolevelling (as well as change their class).
You can find both mods here.

If you don't want to mod your game, you can still use shadowkeeper to give the NPCs you want the "right" amount of hp and useful proficiencies if it really bothers you.
No mods for me, exceptions only for community patches, restored content (if done properly) and graphics tweaks.
Post edited December 11, 2016 by Cadaver747
I've done it! The secret was to recruit other NPCs to spread the XP. One NPC got enough XP for level 2, no level up was made of course. Last remaining NPC was also level 1 character.
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Cadaver747: I've done it! The secret was to recruit other NPCs to spread the XP. One NPC got enough XP for level 2, no level up was made of course. Last remaining NPC was also level 1 character.
Wait... If I understood correctly... you should just basically keep the full party when you go hutning for 'desired party'?
Many of the NPCs have more HP at high levels than they'd have average if you got them at low levels and leveled them up with random rolls instead.
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Bethezer: Wait... If I understood correctly... you should just basically keep the full party when you go hutning for 'desired party'?
Kind of, yes. Full party will minimize the risk geting level up option prematurely.
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kmonster: Many of the NPCs have more HP at high levels than they'd have average if you got them at low levels and leveled them up with random rolls instead.
Most probably

Quote from GameFAQs:
"Kivan is pro. Again, be sure to get him quickly. As soon as you can recruit him, he's already lost four Hit Points, which isn't too bad, but by level four he's lost a whopping 13, and that rises to 24 by level six."

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Written by:
Nathan Garvin
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Edited by:
Lee Kadel (v1.04 and v1.06)
Wim Vlayen (aka Zenryo) (v1.05)
Post edited December 13, 2016 by Cadaver747
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Cadaver747:
Thanks a lot, wanted to confirmed it. ;)
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Bethezer: Wait... If I understood correctly... you should just basically keep the full party when you go hutning for 'desired party'?
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Cadaver747: Kind of, yes. Full party will minimize the risk geting level up option prematurely.
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kmonster: Many of the NPCs have more HP at high levels than they'd have average if you got them at low levels and leveled them up with random rolls instead.
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Cadaver747: Most probably

Quote from GameFAQs:
"Kivan is pro. Again, be sure to get him quickly. As soon as you can recruit him, he's already lost four Hit Points, which isn't too bad, but by level four he's lost a whopping 13, and that rises to 24 by level six."

-
Written by:
Nathan Garvin
-
Edited by:
Lee Kadel (v1.04 and v1.06)
Wim Vlayen (aka Zenryo) (v1.05)
Kivan is an amazing character. But regarding recruiting time one has to be a bit careful.
1. In BG1 classic edition you go for him as soon as you can. He has the quest to avenge his wife killed by the bandits but I don't think he will ever leave if you delay the quest.
2. In BG1:EE he will leave your party if you don't go after bandits relatively quickly. So there delaying a little bit might be preferable as you don't want to lose your awesome character.

Kivan is probably the best archer in the game, a him and Coran (with gauntlets to increase strength) are amazing archers duo that destroys everything in the game. The problem with Coran is his low strength and that you get him late. But he has amazingly low Thaco once you beef up his strength.
Post edited December 14, 2016 by Lebesgue
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Lebesgue: 1. In BG1 classic edition you go for him as soon as you can. He has the quest to avenge his wife killed by the bandits but I don't think he will ever leave if you delay the quest.
2. In BG1:EE he will leave your party if you don't go after bandits relatively quickly. So there delaying a little bit might be preferable as you don't want to lose your awesome character.
Why did they change this in the Enhanced Edition?

(Also, has anybody made a mod for the EE that reverts this change?)
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Lebesgue: 1. In BG1 classic edition you go for him as soon as you can. He has the quest to avenge his wife killed by the bandits but I don't think he will ever leave if you delay the quest.
2. In BG1:EE he will leave your party if you don't go after bandits relatively quickly. So there delaying a little bit might be preferable as you don't want to lose your awesome character.
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dtgreene: Why did they change this in the Enhanced Edition?

(Also, has anybody made a mod for the EE that reverts this change?)
Looking at his relevant scripting, he's supposed to have a complaint dialog five days after recruiting him if you haven't done his quest. Five days after that, he quits the party and ceases to exist. So in base BG you should be on a ten-day timer. If he's not behaving that way in game, then it's a bug.
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Lebesgue: 1. In BG1 classic edition you go for him as soon as you can. He has the quest to avenge his wife killed by the bandits but I don't think he will ever leave if you delay the quest.
2. In BG1:EE he will leave your party if you don't go after bandits relatively quickly. So there delaying a little bit might be preferable as you don't want to lose your awesome character.
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dtgreene: Why did they change this in the Enhanced Edition?

(Also, has anybody made a mod for the EE that reverts this change?)
Have no idea why the changed it and no idea if it was ever reverted in the newer updates or mods.

But it was the final straw after which I quit playing EE. Was already annoyed by other changes they made but after Kivan left me I just closed EE, fired up the classic edition and never looked back.
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bevinator: Looking at his relevant scripting, he's supposed to have a complaint dialog five days after recruiting him if you haven't done his quest. Five days after that, he quits the party and ceases to exist. So in base BG you should be on a ten-day timer. If he's not behaving that way in game, then it's a bug.
Correct, that's why I'm avoiding High Hedge. It's better to meet him in Chapter 3, seems more natural plotwise. Too bad 70% in traps is a bit low for Nashel