jeffray2323: Thanks for all the help guys. Think I'm getting it figured out. Do you guys all run your bg2 at 800x600? Seems like any higher resolutions make the game zoom out too far and it's like trying to play an RPG with very small people and I have to squint to see half the stuff. But when I have it at 800x600, everything looks proportionate and zoomed in correctly. Also, how much of a fix is this graphics update supposed to.be? When I am looking at my characters, I still don't see a discernable face on the actual walking character. Like I can see their colors and the general look of what they're wearing, but it's still pretty choppy. I wish someone could look at my bg2 while playing and tell me if I've got the most graphics quality I can get with it.
The Baldur's Gate games all use fixed assets, at 4:3 ratio (SVGA), designed to run at 640x480 or 800x600, so the widescreen mod has to alter those assets physically. This does NOT make them better, nor does it make them higher resolution --
they are stretched. The very best resolution to play these games is the original resolutions: 640x480 for BG1, 800x600 for BG2. You can enable unsupported 1024x768 with BGConfig for BG2, and this is ok, but not optimal. The widescreen mod was made for people who use widescreen monitors. It is NOT a fix; it is NOT an improvement of the graphics. It is a tool, nothing more, and it's more trouble than it's worth, because of physically altering assets that get stored in your saved games, making them incompatible with any game you play that is not altered in the precise same resolution. It also introduces a high chance of corruption of saved games, frequently causing crashes.