Posted March 27, 2014
Jonesy89: I would question how feasible that would be, but my familiarty with code language is limited, so looking at the code will quickly go nowhere. However, there were at least two good options to go with here: (1) have looting not wake up sleeping people, either at all or if the PC fails a die roll against Move Silently or Dexterity, or (2) design an engine from scratch that will let you do what you want to do as opposed to recycling an engine from a planned RTS game (Battlefield Infinity) that already has certain constraints (to say nothing of its various other flaws) in place that interfere with the game the designers are now trying to make; it's like they had started making a square peg and started sanding off the edges to try and make it fit into the new hole they wanted it to go into, but they could have saved themselves a lot of bother by just making a round peg from the start since the result they went with snagged on the hole partway through.
When I read 2 it became clear there's not much else to say on the subject.