MadeUpName556: They are all there in .xml files even though they don't show in the UI. :(
You can, if you have the skills, rebind everything by editing the files.
That said, you shouldn't have to go editing files, everything should be right in the UI if i's just a matter of rewriting some xml files, something many players can do themselves but many more can't.
This is what I came on here for...
C:\GoG Games\Cyberpunk 2077\r6\config\inputUserMappings.xml
<mapping name="TogglePauseMenu_Button" type="Button" >
<button id="IK_Pad_Back_Select" />
<button id="IK_PS4_OPTIONS" />
</mapping>
<mapping name="OpenHubMenu_Button" type="Button" >
<button id="IK_I" />
<button id="IK_Pad_Start" />
<button id="IK_PS4_TOUCH_PRESS" />
</mapping>
<mapping name="OpenMapMenu_Button" type="Button" >
<button id="IK_M" />
<button id="IK_Pad_Start" />
<button id="IK_PS4_TOUCH_PRESS" />
</mapping>
<mapping name="OpenJournalMenu_Button" type="Button" >
<button id="IK_J" />
</mapping>
<mapping name="OpenPerksMenu_Button" type="Button" >
<button id="IK_P" />
</mapping>
<mapping name="OpenCraftingMenu_Button" type="Button" >
<button id="IK_K" />
</mapping>
<mapping name="OpenInventoryMenu_Button" type="Button" >
<button id="IK_O" />
</mapping>
is what you're talking about yes?
(At this point, I think anyone should be able to modify these binds, will test and report later)