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Cyberpunk 2077 system requirements are here:
https://support.cdprojektred.com/en/cyberpunk/pc/sp-technical/issue/1556/cyberpunk-2077-system-requirements

For RT it shows:
1080p + RT Medium requires RTX 2060
1440p + RT Ultra requires RTX 3070
4k + RT Ultra requires RTX 3080

...but I have RTX 2080 Ti. I think RTX 3070 is close to the same performance as RTX 2080 Ti, but I am not sure. My CPU and RAM exceeds the requirements and I have an SSD to install this on. The only limitation seems to be my GPU.

If I understand this table correctly I should be able to use the RT High settings (1440p + RT Ultra) but RT Ultra (4k + RT Ultra) is going to have some trouble. Do I understand this table correctly? I guess I could always try with 4k + RT Ultra and see if the fps stays somewhere between 30 and 60. I would be happy with 50-60 fps as long as the eye candy is there, but 30 and below would be unplayable.

So, is 2080 Ti enough to play 1440p with Ultra settings and is 4k really out of my league?

Does anyone know if the game is going to have its own benchmark for the settings?
That table is difficult to interpret because it omits important information (like framerate), and is also inconsistent (for example, the 1060's performance is similar to the 1650S, yet somehow it's grouped with the 1660S).

But you're right that the 2080Ti is on par with the 3070. In fact the 2080Ti should be better for ray-tracing as it has 50% more RT cores. The 3080 is supposed to be 30% faster but it still has the same number of RT cores as the 2080Ti.

So while nobody can say for sure what the performance is going to be, I think you definitely have a shot at RT Ultra settings in 4K. If the framerate is too low, you can start reducing or disabling some stuff that doesn't improve the appearance much but has a high performance impact (traditionally this has been the MSAA).

Of course this is assuming the settings in the table are supposed to guarantee 60 fps but if not then almost everybody would be screwed, so I think that's unlikely. The game runs on current-gen consoles after all, and they are 2013 hardware.

There likely won't be an in-game benchmark (The Witcher 3 didn't have one) but nVidia will post a guide to the settings and how they affect performance. I don't think you have to be overly concerned.
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Turbo-Beaver: reducing or disabling some stuff that doesn't improve the appearance much but has a high performance impact (traditionally this has been the MSAA).
Oh yeah! Good point. This gives me hope.
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Turbo-Beaver: There likely won't be an in-game benchmark (The Witcher 3 didn't have one) but nVidia will post a guide to the settings and how they affect performance. I don't think you have to be overly concerned.
I might be too concerned. True. It's just that for the past two years I have not cared about any settings, just set everything on ultra and it'll be fine. This is now the first game that might demand more than my system can give and that's why I am slightly panicking. I got used to the my system can handle it, just set everything to the max and now it is no longer true.