Posted June 19, 2021
Going with your subject typo, a "beastmaster" could have a suite of weapon-equips that are its collected beasts; they equip in different slots. A weapon slot one could be "leech", which replaces all existing status effects with just bleed. With more fantastic creatures in the game, you could have a "healing monster" that gets equipped there for direct HP healing. Could be gory and be a "Trophy Hunter" class that has Unicorn Horn for healing, "Lamprey Jaw" for what I described as leech and so on.
Don't forget about non-standard weapon types we see in certain games: "books" and "scrolls" as weapons (also bells, cards, dice, rackets, whips, cloth sashes, dolls, calculation tools...). For a physical object, it could be an aspergillum or censor, either of which could have base weapon and off-hand equip for "what goes inside it" [what liquid or what incense].
If you're doing "punch to heal", any weapon type works, though usually blunt more than piercing. (Rapier of Healing doesn't have quite the ring to it.)
Don't forget about non-standard weapon types we see in certain games: "books" and "scrolls" as weapons (also bells, cards, dice, rackets, whips, cloth sashes, dolls, calculation tools...). For a physical object, it could be an aspergillum or censor, either of which could have base weapon and off-hand equip for "what goes inside it" [what liquid or what incense].
If you're doing "punch to heal", any weapon type works, though usually blunt more than piercing. (Rapier of Healing doesn't have quite the ring to it.)
Post edited June 19, 2021 by mqstout