kcdad2806: My biggest beef with this game is difficulty for a player controlled player to suppress or kill a computer player.
I have two machine guns, a mortar, and 3 squads all bearing down on a bazooka or PIAT sqaud (2 soldiers) and they still get ONE shot off and kill a tank 150 yards away.
Meanwhile, my anti-tank teams are slaughtered by a single Platoon HQ.
Any solutions? Handicap the computer?
tinyE: AMEN!
And the AI cheats like a motherfucker!
Hmmm or lazy AI creation.
I remember watching TotalBiscuit going over a game (
Pretty sure it was this video, seems
12:12) in a quick match against the computer, but the computer was spawning new units (
and they can go long after they would have run out of resources) at areas until you take them out, and they don't have any strategy other than either get too large a force to do much with, or send you waves of 3-6 units at a time. Not much to do with weak AI.
Then 'difficulty' the lazy way in a lot of games is 'add more HP' making them bullet spongy and not actually more interesting. Destiny and Diablo 3 both have this issue later on.