Posted April 03, 2018
I have noticed with the BFG edition of classic Doom that sound effects do not play at the same volume. The player's sounds, such as firing a shotgun or pain sounds, play at normal volume but everything else, such as opening doors, enemy weapons fire, exploding barrels and even firing your own rockets, play at a significantly lower volume.
I have tried different audio setting but the problem persists. Have you encountered this problem? Is there some way of fixing it that I haven't thought of? Or is this just the way that the BFG version Classic Doom is?
Any advice would be appreciated.
I have tried different audio setting but the problem persists. Have you encountered this problem? Is there some way of fixing it that I haven't thought of? Or is this just the way that the BFG version Classic Doom is?
Any advice would be appreciated.
Post edited April 04, 2018 by VWood
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