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Fight epic, towering creatures while blending magical abilities with an arsenal of powerful weapons to keep the world from crumbling in this third-person, action-adventure game – Eternal Strands is coming soon on GOG!

Armed with powerful magical abilities and an arsenal of magical weapons, face enemies that range from humanoid constructs to towering beasts. Use the environment and temperature to your advantage in battles against a diverse roster of fantastical creatures, like turning a dragon’s fiery breath against ice-covered minions. Climb every surface and use arcane skills to create new paths. Explore the world in pursuit of the Enclave’s lost mysteries and challenge giant titans on your journey.

Wishlist it now!
How long until the GOG release?
Looks like any other phone game. Little to no effort behind it.

I rather something ugly, with good mechanics. Over something hamfisted onto a pc, from either a crappy phone or console.
tried this on console and was really hoping it would arrive here so i can buy it. thank you so much Yellow Brick and GOG. looking forward to grabbing it. fun mechanics and it looks great.

edit i just hope there is no silly EULA that wants to lay some vague claim your data like Atlas Fallen had. had to refund that as soon as i started it up.
Post edited 2 days ago by tedeee
yes yes
Is it me or it looks kinda generic?
It does seem to follow the recent tendency to drench everything in over-saturated colours (in particular purple or violet), yes.
Post edited 2 days ago by SCAwJos
Interesting, read good stuff about it. To the wishlist it goes.
"Well, that explains why the requirements are so high."
Maybe I shouldn't trust the can-i-run-it tool, but it's the first game in ages where it tells me that my PC meets the recommended system requirements.


"Looks like any other phone game. Little to no effort behind it."
Not sure what phone games you're comparing it to, but just in case, I really want to play these phone games.


"It does seem to follow the recent tendency to drench everything in over-saturated colours"
Boy do I wish that was a "trend". The games I have played during the last 20 years mostly required me to crank up light, contrast, saturation, gamma and what have you so I could actually see shit on the screen.
Looks cool. It seems the devs mainly focused on the gameplay and not the other stuff that doesn't matter. Stuff like, photorealistic graphics, ray tracing, mocap, facial animations, collectathons, bloated features, etc.
Needs some serious optimization and graphics settings. That minimum is using upscaling? Sheesh. Who would consider playing that way? Garbage.