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Overall i still think GOG is friendly towards their customers and their stance on drm is very important for me personally, Is it perfect ? absolutely not and they can improve keeping the games up to date and including Linux versions if steam has them, similar prices as steam and holding developers accountable for poor business desicions (or good for them) in general which leaves GOG users at a disadvantage sometimes like for example the Battletech release or even No Man's Sky for those who bought it here.

Corporations should never be trusted no matter how good they may appear and everything they say should be questioned, pro customer actions however deserves to be praised when they happen.

Also social media integration must be reversed and fast as fuck, yes i'm very paranoid and stay away from all that crap and GOG must not take any closer steps with those corporations because i don't want to wake up to a gun in my face because corporations share info with other corporations.
Today GOG is not close with them but who knows what happens in the future.
Post edited August 08, 2018 by ChrisGamer300
I have an optimistic perspective on this. Some forumers love to play it super dark and gritty and edgy because reductionism makes them feel more realistic and hardcore or whatnot, but 1) reducing humans to purely self-serving economic agents is a naively self-justifying right-wing and left-wing worldview ("it's a strictly wolf eat wolf world anyway, so I'm justified in acting like a mere predator towards everyone" and "it's a strictly wolf eat wolf world anyway, so I'm justified in treating everyone as if they were a mere predator"), whereas humans are usually driven by complex values and self-representation, 2) bureaucratic administration is indeed deshumanizing (through some mathematical rationalization logic at the decision level, through some fragmented perspective and responsability at cogs levels), be it in the private or public sectors, but this also largely depends on sizes (and often to chronological distance to the founders) and gog's size is not monstrous enough yet, 3) third thing I intended to point out but forgot while typing this. Maybe it was just this :

GOG has made a few weird PR decisions, that are pretty "human" (mistakes or not), and, while of course rationalizable as self-serving (through the same self-defeating logic according to which absolutely everything would be self-serving anyway), they tend to show that there's still people at the helm, with imagination and decent intents. My personnal (remote) interactions with the GOG staff almost always made me feel like there are okay people in there (of course it's part of the conspiracy, but whatever), and I think the people who visited GOG and met the staff in the flesh had the same impression. And their weird invitation, in itself, is one of those elements that I describe as humane (and can be, as with everything, re-interpreted like the guided tours of touristic dictatorships, because yeah).

I think the core of GOG (DRM-free and oldies), stems from a genuine interest and enthousiasm for the media and those values. Actually, I am not certain that GOG makes a fantastic profit with each oldie's release. I strongly suspect that they turn down modern games judged as "non-profitable" on economic standards that they do not apply to oldies - because oldies, like DRM-free, are a finality. One of the finalities of GOG. My interpretation is that they won't go heroically bankrupt over an oldie, but releasing it is still something that factors in their decision, as a purpose in itself, as opposed as being a mere mean to maximize profit. Same for DRM issues.

Also, that recent documentary about GOG gives an indirect feeling of the workplace, atmosphere, and kind of people in there. That's just a vibe, but it's pretty reassuring.

So yeah, it's a shop. But very often, shops are more than mere economic tools for their owners. And in this case, no, I don't think that GOG is Nestlé yet. It still have something of a trade by passion, and an intention of being the good guys in this industry, compromises or not. This will probably decrease "generation" after "generation", but for the time being, I still believe in a respectable subculture in the GOG microcosm. Staff-side, I mean. The community side is another matter.
Post edited August 08, 2018 by Telika
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