Far Cry Primal Far Cry, in prehistorical times. A nice twist in the usual Far Cry fare, I must admit! Okay, you still have to unlock "radio towers" (here, bonfires) to travel faster between areas, but I found it well integrated in the spirit of the game.
So, you're a member a the Wenja tribe and, as you set foot in the land of Oros after a failed mammonth hunt which turned out to be a Wenja hunt by a sabertooth tiger, you'll have to gather the other Wenjas and build your village, so to make Oros welcoming to you all. But of course, there will be threats... and also unlockable NPC that will have their own backstories and will enable you to unlock new skills and new technologies.
What was the most impressive for me compared to the other Far Cry games is that, this time, you don't have any means to communicate with anybody else unless you're in their physical presence. No radio, no talkie-walkie. And honestly, when you start the game and have very few waypoints unlocked, yeah, you can feel "alone" in this world, and it was an interesting feeling, to be honest! ^_^
Otherwise, it's pretty much standard Far Cry fare, gather resources, craft things, unlock areas, follow the main and side quests. Which was, to me, not a bad thing at all, frankly! Everything was pretty well integrated, with that pinch of non sens and ridiculousness about the widlife I loved in Far Cry 5 ^_^
So, yes, a very good game, this Far Cry Primal!
So far in 2020:
https://www.gog.com/forum/general/games_finished_in_2020/post29