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CustodianV131: The truth is, this inconsistency is driving me away from GOG. It breaks my gamer heart to say this.
Lack of updates also bothers me a lot. This is probably the most serious criticism I have of GOG. Nevertheless, I would rather accept this than buy a game with DRM.

Of course, I always try to find out if the games in question are patched here and therefore I very rarely buy games when they are released, but usually wait a few months. If necessary, I then practice abstinence and do not reward the developer/publisher with a purchase. In the best case, I then buy such a game with an 80% discount.

On the other hand, I would also like to say that we customers can also exert a little influence. Many games were patched after a short time following my friendly request. Most recently, I managed to do this with Dome Keeper. It is not really our customers' job, but I personally still see it as my hobby and some people are happy to pay a little more for it. :)

Of course, you can see it completely differently, just my 2 cents.
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taawa: Why do you need "innovative methods" to build the same Unity game to multiple platforms? Tag a release in the version control system, use the same build process you used to build v1.0.0 and upload the resulting artifacts to all platforms on the same day.
Indeed, what you describe was the good old gaming world, where the same (vanilla) game version has been sold everywhere (and had to be tested only once). On fault are not the developers, but todays shops which all have their own proprietary extensions. There is not one tag, one build environment anymore. You have to adjust and test your changes against steamworks, galaxy and probably other crappy, proprietary shop platforms.

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taawa: What is the manual work needed to build a GOG release when Steam release is already out?
Build your game against galaxy and test the result, a lot of additional work to support a minor platform, compared to steam.

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CustodianV131: Some games get updates, some don't, and there's no consistency. For a platform that prides itself on game preservation and user ownership, this feels like a major contradiction.

The truth is, this inconsistency is driving me away from GOG.
What much more concerns me and drives me away from GOG is the refusal, lack of support and sometimes complete ignorance of game versions for the only, theoretically supported, DRM-free OS. Also the missing localizations / language support of games.
Post edited 3 days ago by eiii
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eiii: You have to adjust and test your changes against steamworks, galaxy and probably other crappy, proprietary shop platforms.
Why? Just replace the real Steam dll with GOG's crack. Done.
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mk47at: Why? Just replace the real Steam dll with GOG's crack. Done.
They still have to test it. And the build environment probably also is different.
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eiii: They still have to test it.
Maybe they do test, maybe they don't.

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eiii: And the build environment probably also is different.
No. There is no different build. That's the whole point of the thing. Just replace one file in the completed build.
You can add Northgard permanently to this list, today's patch that fixes utterly broken online multiplayer has yet to come to GoG.com version.

This is the last of many many times that updates take days or weeks to come to GoG.com later than their main platform Steam.

On top of this, GoG.com has never had access to the World Builder available on Steam version, AND online multiplayer has never been possible on Linux + GoG version.
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nml97: You can add Northgard permanently to this list, today's patch that fixes utterly broken online multiplayer has yet to come to GoG.com version.

This is the last of many many times that updates take days or weeks to come to GoG.com later than their main platform Steam.
If you want to add games to this list that don't get updates the same day as the Steam version, I guess you can add probably all games (that still get updates on any platform) to the list.

But then the list becomes quite meaningless, so...
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timppu: (…)
Not really, most of the games I play and are still updated have update parity with Steam, on the same day. Delaying the updates targeting non-Steam stores is a choice by the developers or publishers.

On the other hand I agree that it is not worth adding a game to the list for a single day delay, or it would become overcrowded and practically unusable.
As I wrote already, It's not only single day delays, there are more things to this.

First off, it's a regular feature for Shiro ( Northgard developers) to delays updates to Gog builds often, and not by just one day, there have been times where it's been 10 days or even more.

This wouldn't be so much of an issue if they were somewhat reliable developers and managers of their own games. They ARE NOT. For the past months, at the very least, they break Northgard regularly with broken, untested updates and patches that often require next day hotfixes etc. etc. etc. etc. etc. to restore basic playability to Northgard.

Then, I'll repeat it, Northgard GoG.com build lacks a very important feature which is the World Builder, very much included in the Steam version.

Last, GoG.com Linux build for Northgard is NOT multiplayer playable, since MP requires Gog Galaxy and there's no GoGalaxy for linux.