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Hey,

If I would download Cyberpunk 2077 with the offline backup downloader how can I update the game? Do I have to install the full (+- )70 GB everytime I want to update the game or is there a smaller update file?

Thanks in advance!
Post edited December 05, 2020 by Victih
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Victih: Hey,

If I would download Cyberpunk 2077 with the offline backup downloader how can I update the game? Do I have to install the full (+- )70 GB everytime I want to update the game or is there a smaller update file?

Thanks in advance!
Together with offline backup installers, GOG also offers offline stand-alone patches for games.
Check another game your gog.com/account library and you'll see them both listed below the big blue button.

Now, we all know offline installers are slow to update, but the patches are even slower than that in getting here.
Sadly.
low rated
the offline installs are not the main way to get games from gog and its a wild west out there when it comes to "how many" + "how soon" = when one of the staff gets around to it

right now, Gog is running on super shit slow mode so tickets go unanswered and patches crash their server... bottom line: if you want fast service = goto Stream & happy to wait = stay here
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Vendor-Lazarus: Now, we all know offline installers are slow to update, but the patches are even slower than that in getting here.
Although one would expect the offline installer versions of the patches to get higher priority, in this particular case.
Some games with offline installers didn't get patches when they should have had them. Don't count on them. Anyone else have PTSD from trying to keep up with Divinity: Original Sin II when it was first released? Hundreds of gigs of updates in a short amount of time but no patches. Bard's Tale IV: Director's Cut missed some patches, too.
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DoomSooth: Some games with offline installers didn't get patches when they should have had them. Don't count on them. Anyone else have PTSD from trying to keep up with Divinity: Original Sin II when it was first released? Hundreds of gigs of updates in a short amount of time but no patches. Bard's Tale IV: Director's Cut missed some patches, too.
I had that problem with Divinity OS2 and that‘s when I decided to never buy a day 1 release on GOG. Simple as that for me.
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Victih: Hey,

If I would download Cyberpunk 2077 with the offline backup downloader how can I update the game? Do I have to install the full (+- )70 GB everytime I want to update the game or is there a smaller update file?

Thanks in advance!
There should be patches available through the GoG web page as they are released (possible couple of days delay due to Galaxy being prioritised, but it's a CDPR game, so they're likely to be pretty quick).

HOWEVER, make sure you download them relatively promptly and keep them - with the Witcher 3, GoG took down an intermediate patch that if you need if you have the retail version (the latest patch requires a higher version than the retail version to install). As such, in this case you either have to install Galaxy to patch it, or download the latest version through the installers.
My advice, OP? For now, don't bother trying to keep up with the updates.

The updates may or may not be posted as individual patches, i.e. you may have to re-download the entire installer to have your offline backup. Also even if they do post patch files to download, they do not keep them online for all that long relatively speaking. In other words, if you dare miss downloading a single patch in the order, tough luck, now you also have to download the whole installer again (e.g., say you downloaded patch file "1.1" but by the time you come back to GOG.com, patch "1.2" had already been posted and then delisted for "1.3"..."1.3" won't work on your "1.1" game, you'll need to download the whole installer again since you missed "1.2").

If you are really concerned about having an un-updated game, maybe set a schedule for yourself to say "every 6 months I'll download the newest installer" (or whatever timetable fits you).

Imo, whether intentional or not, it is a feature of design here to get people fed up with the system of updating and get them to use Galaxy. I still say it's worth resisting that urge especially given GOG's recent behavior, so sometimes that means living with un-updated games for the time being.
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DoomSooth: Some games with offline installers didn't get patches when they should have had them. Don't count on them. Anyone else have PTSD from trying to keep up with Divinity: Original Sin II when it was first released? Hundreds of gigs of updates in a short amount of time but no patches. Bard's Tale IV: Director's Cut missed some patches, too.
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john_hatcher: I had that problem with Divinity OS2 and that‘s when I decided to never buy a day 1 release on GOG. Simple as that for me.
So where do you buy your day 1 releases instead, and do they offer patches for offline installers (which I presume is the reason why you've decided not to buy GOG 1-day games, because sometimes there is no separate patch for the offline installers, but the whole installer is updated instead)?
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Victih: Hey,
If I would download Cyberpunk 2077 with the offline backup downloader how can I update the game? Do I have to install the full (+- )70 GB everytime I want to update the game or is there a smaller update file?
Thanks in advance!
I think the earlier CDPR game, The Witcher 3, got separate patches, so I assume that will happen also with Cyberpunk 2077. But I guess they could also decide the opposite this time, not sure.

In fact, it seems that with both the original TW3 and TW3 Game of the Year Edition, you actually have to use the separate patch to update them to version 1.32, as the base installers are still 1.31 and not updated.

Anyway, if you want to play the game on release and want to keep it up to date all the time, common sense says you would use Galaxy as it auto-updates the game for you and probably also gets the latest updates faster than the offline installers.

I am fine using only offline installers as I tend to play games later, when they have already received all important updates and probably additional DLCs as well. I like the complete and polished experience, over the "have to play it day-one like all the cool kids at school". But to each his own of course.
Post edited December 06, 2020 by timppu
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john_hatcher: I had that problem with Divinity OS2 and that‘s when I decided to never buy a day 1 release on GOG. Simple as that for me.
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timppu: So where do you buy your day 1 releases instead
I think what John means is that many of us no longer see the point in joining the mad rush to be a pre-ordering Day 1 beta tester for large complex AAA's (from any store) only to end up disappointed getting stuck on a game-breaking bug somewhere during the first 10hrs gameplay. Rather than be forced to use a client I don't want (if that's the only way to get delta-patches) or re-download the whole game every 2 days continuously for months on end, I'm far more likely to simply wait a while before buying until it's actually finished.

Eg, Divinity Original Sin launched on 30th June 2014 but I don't regret waiting and buying it well after that date. Why? Because regardless of how it was downloaded (Galaxy or offline installer), it still took 21 months worth of patches + Enhanced Edition re-release (May 2015) + EE patches (last EE bug-fix patch was March 2016) until it was properly finished. I'm predicting a similar Dec 2020 launch -> Oct-Dec 2022 "actually finished" time-frame for Cyberpunk 2077.
agree with the dogo
just wait 1 year for goty edition , those are the best ones , has the dlcs and fixes , what else would you want from a game
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AB2012: I think what John means is that many of us no longer see the point in joining the mad rush to be a pre-ordering Day 1 beta tester for large complex AAA's (from any store) only to end up disappointed getting stuck on a game-breaking bug somewhere during the first 10hrs gameplay. Rather than be forced to use a client I don't want (if that's the only way to get delta-patches) or re-download the whole game every 2 days continuously for months on end, I'm far more likely to simply wait a while before buying until it's actually finished.
If that was what he meant, then cool. I am the same, I tend to wait as very rarely if ever I am in a hurry to play some new games, and waiting yields extra savings through sales.

Even for games that I have bought on release day for some reason (like I actually pre-ordered both The Witcher 3 and Cyberpunk 2077), I don't normally play on release day. Of course if I wanted to save money, I would have postponed buying those until I will actually play them, but I pre-ordered them for the good cause!
Post edited December 06, 2020 by timppu
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timppu: So where do you buy your day 1 releases instead
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AB2012: I think what John means is that many of us no longer see the point in joining the mad rush to be a pre-ordering Day 1 beta tester for large complex AAA's (from any store) only to end up disappointed getting stuck on a game-breaking bug somewhere during the first 10hrs gameplay. Rather than be forced to use a client I don't want (if that's the only way to get delta-patches) or re-download the whole game every 2 days continuously for months on end, I'm far more likely to simply wait a while before buying until it's actually finished.
That is exactly what I meant to say. I‘m old enough to not feel the need to buy any game on day 1. i‘ll just wait until enoug time and patches have past to consider buying a game. Even my beloved Battlefield series needs to wait until I buy it, if ever.