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Johnathanamz: I think gog.com needs to purchase more classic old video games, gog.com already purchased or purchased the licenses for the Eye of Beholder video games, etc.
I don't think anyone could disagree with this, considering the inroads they've made with the release of some of SSI's most requested games.
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Johnathanamz: Last time I looked in 2011 or so Electronic Arts (EA) was selling the Command & Conquer (IP) for $100 million dollars (USD), but later dropped it to $10 million dollars (USD).
I don't intend to sound belligerent, but do you have a link to any source for these figures? Perhaps your Google skill is better than mine as I haven't found an article mentioning these numbers.
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Johnathanamz: CD Projekt RED earned over $280 million dollars (USD) from selling The Witcher 3: Wild Hunt, so I can see gog.com purchasing Command & Conquer from Electronic Arts (EA) for $10 million dollars (USD).
Assuming that the numbers and story that you mention above are correct, that's still assuming that (a) EA still wants to sell the Command and Conquer IP, and (b) that EA would still want to sell it for a figure that, seems to me, to be unusually low for an IP with as much brand cachet and historical value as C&C. You'd might as well ask GOG to try to purchase the rights to the Star Trek IP from Paramount et al. to get more Star Trek games.

I'm not saying it's impossible, of course. But given that EA and GOG already have some form of business partnership in place, I find it more likely that GOG and EA will come to some sort of agreement that allows them to rerelease the C&C games without GOG having to buy the IP outright.
Ah, the usual [insert weird gogger name] thread..
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Johnathanamz: Last time I looked in 2011 or so Electronic Arts (EA) was selling the Command & Conquer (IP) for $100 million dollars (USD), but later dropped it to $10 million dollars (USD).

CD Projekt RED earned over $280 million dollars (USD) from selling The Witcher 3: Wild Hunt, so I can see gog.com purchasing Command & Conquer from Electronic Arts (EA) for $10 million dollars (USD).
You have a source for those figures? Because $10 million seems extremely low as an asking price for the C&C IP, $100 million is a lot more likely.

Besides the situation has changed since 2011, and I can't see any reason why EA would want to sell unless someone offered them a lot of money.

That's not even going into whether GOG would be able to make a profit off selling old C&C games, even if they managed to buy them very cheaply.

Plus as I mentioned earlier, if the C&C games aren't already here despite EA having signed on quite a while ago, it's probably because their rights are a mess for some reason. So even buying the IP wouldn't be enough to sell those games.
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Johnathanamz: Last time I looked in 2011 or so Electronic Arts (EA) was selling the Command & Conquer (IP) for $100 million dollars (USD), but later dropped it to $10 million dollars (USD).

CD Projekt RED earned over $280 million dollars (USD) from selling The Witcher 3: Wild Hunt, so I can see gog.com purchasing Command & Conquer from Electronic Arts (EA) for $10 million dollars (USD).
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mystral: You have a source for those figures? Because $10 million seems extremely low as an asking price for the C&C IP, $100 million is a lot more likely.

Besides the situation has changed since 2011, and I can't see any reason why EA would want to sell unless someone offered them a lot of money.

That's not even going into whether GOG would be able to make a profit off selling old C&C games, even if they managed to buy them very cheaply.

Plus as I mentioned earlier, if the C&C games aren't already here despite EA having signed on quite a while ago, it's probably because their rights are a mess for some reason. So even buying the IP wouldn't be enough to sell those games.
No source. I looked on google.com to see if I can find it, but I can't. I just remember something of a auction back in 2011.

I could be mistaken.
Post edited August 30, 2015 by Johnathanamz
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theslitherydeee: Game companies usually hang on to game rights unless their desperate for cash, something EA won't be unless the market crashes.
Oh, it is. Considering the Battlefields and Cods of the world are crashing and burning as we speak..
And casual games are not making the tons of cash they used to...
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phaolo: Ah, the usual [insert weird gogger name] thread..
Isn't it great?
Post edited August 30, 2015 by JKHSawyer
So, what obscure but great games/IPs are out there that GOG Ltd. could acquire for a song?
Post edited August 30, 2015 by Barry_Woodward
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Barry_Woodward: So, what obscure but great games/IPs are out there that GOG Ltd. could acquire for a song?
They should look into http://www.mobygames.com/game/dos/last-rites
An interesting angle I've yet to see mentioned is that once GOG Ltd. acquires an IP, they could pass it off to their sister company CD Projekt Red or even partner with another developer (if CDPR is busy) to make an entirely new game in the series. Imagine if they acquired the rights to currently neglected but awesome IPs such as DUNGEON MASTER, LEMMINGS or NO ONE LIVES FOREVER.
Post edited August 31, 2015 by Barry_Woodward
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Barry_Woodward: An interesting angle I've yet to see mentioned is that once GOG Ltd. acquires an IP, they could pass it off to their sister company CD Projekt Red or even partner with another developer (if CDPR is busy) to make an entirely new game in the series. Imagine if they acquired the rights to currently neglected but awesome IPs such as DUNGEON MASTER, LEMMINGS or NO ONE LIVES FOREVER.
GOG is a store, I don't think they're interested in becoming a publisher.

Also, again, if those games you mentioned aren't sold here already, it's probably because the rights are a mess to figure out. I'm sure GOG would love to sell them if only they could figure out how to do so legally.
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mystral: GOG is a store, I don't think they're interested in becoming a publisher.
They already are a publisher. See here:

http://www.gog.com/games##sort=bestselling&devpub=gog_ltd&page=1

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mystral: Also, again, if those games you mentioned aren't sold here already, it's probably because the rights are a mess to figure out.
Now that they've untangled the rights to and published SSI D&D games, nothing seems impossible.
Post edited August 31, 2015 by Barry_Woodward
If this is the quickest, easiest, and / or cheapest way for them to get a particular profitable (predicted) title into the catalog, then it's not a bad idea. As with any business investment, they should exercise care and due diligence before buying the publishing rights for any titles.
They might try aquiring rights to obscure old indie titles like Siege of Avalon (350 votes on wishlist) or similar.
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HereForTheBeer: If this is the quickest, easiest, and / or cheapest way for them to get a particular profitable (predicted) title into the catalog, then it's not a bad idea. As with any business investment, they should exercise care and due diligence before buying the publishing rights for any titles.
Also this helps insure that the games stay & not be pulled right?