Posted March 01, 2018
(Asking here since the game's forums are empty)
TLDR:
Does getting both optimizations affect anything other than turning on both elevator lights next to each level. i.e Will it give you different endinigs, unlock extras/levels or whatever?
The long version:
While optimizing for size (instruction size) is fun, optimizing for speed seems to often require resorting to loop unrolling. This unfortunately can get tedious, since other than trial and error there is no way to know what loop size will give you best results given the input samples on which average is calculated. The graphical interface, the lack of ability to simply type code or copy/paste individual lines and the ugly spaghetti than ensues doesn't help matters. Which is why I'd happily avoid it if all it gives you is a switched on light next to the elevator.
TLDR:
Does getting both optimizations affect anything other than turning on both elevator lights next to each level. i.e Will it give you different endinigs, unlock extras/levels or whatever?
The long version:
While optimizing for size (instruction size) is fun, optimizing for speed seems to often require resorting to loop unrolling. This unfortunately can get tedious, since other than trial and error there is no way to know what loop size will give you best results given the input samples on which average is calculated. The graphical interface, the lack of ability to simply type code or copy/paste individual lines and the ugly spaghetti than ensues doesn't help matters. Which is why I'd happily avoid it if all it gives you is a switched on light next to the elevator.
This question / problem has been solved by rtcvb32
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