Posted November 21, 2020
First, here is the set-up for this hypothetical strategy game:
* The game is turn-based strategy.
* There are vehicles. A unit can enter a vehicle, drive around, and use any weapons attached to the vehicle. When driving around both the vehicle and the unit inside it move. It's also possible to leave the vehicle.
* Not every unit will necessarily be in a vehicle; in fact, there are reasons one might not want to be in a vehicle (and perhaps there may not be enough vehicles on some maps).
* If a vehicle is driven over an enemy unit not in the vehicle, said enemy unit will take damage due to being run over.
* There is a friendly fire setting; when it's on, attacks can hit allies, and when it's off, they can't.
So, here's the question: If friendly fire is OFF, and a player controlled unit were to drive a vehicle over another player controlled unit (not in a vehicle), would it strike you as odd if the unit on foot did not get run over (despite being in the path of the vehicle), or is that the behavior you would expect?
* The game is turn-based strategy.
* There are vehicles. A unit can enter a vehicle, drive around, and use any weapons attached to the vehicle. When driving around both the vehicle and the unit inside it move. It's also possible to leave the vehicle.
* Not every unit will necessarily be in a vehicle; in fact, there are reasons one might not want to be in a vehicle (and perhaps there may not be enough vehicles on some maps).
* If a vehicle is driven over an enemy unit not in the vehicle, said enemy unit will take damage due to being run over.
* There is a friendly fire setting; when it's on, attacks can hit allies, and when it's off, they can't.
So, here's the question: If friendly fire is OFF, and a player controlled unit were to drive a vehicle over another player controlled unit (not in a vehicle), would it strike you as odd if the unit on foot did not get run over (despite being in the path of the vehicle), or is that the behavior you would expect?