Linko64: A game that fits the audience still needs marketing though, that's a key thing here
GOG needs better marketing on the whole. And on so many levels. Currently they probably gain most customers by word of mouth... I at least tried and try to "spread the word", and I already brought a few people here, some of which actually spent a lot of money too.
But the current state of the website makes it a bit embarrassing to recommend it. A lot of my buddies are IT people too... which makes it even more embarrassing when things are broken and gog.com leaves an unprofessional impression. But at least those people know about the downsides of DRM...
IMO, like I wrote in the other thread, GOG really needs more focus, better leadership. I don't doubt that the individual people in dev, support, legal stuff and even marketing are working really hard, but to me it seems they're lack cohesion. The web redesign is a good example - a lot of good ideas (except auto-play videos...) but it's simply not coming together. And whoever decided to drop support for "older" browsers should really be made eat their pants. Accessibility is the one thing that you really want when running a store.