Posted February 02, 2021
The lack of JRPGs on GOG is probably caused by the same reason for the lack of games from every other genre on GOG too.
Namely, GOG's small size does not justify the 30% cut that they take.
So for a lot of devs & publishers, it's not worth releasing on GOG, especially since they have to pay their devs to remove DRM first, generally speaking.
In all cases, the solution would be for GOG to lower their cut to a percentage that corresponds to how (not) big they are and how (not many) sales they generate. Accordingly, GOG should reduce the cut they take to something like 10% in order to incentivize way more publishers & devs to like putting their games on GOG.
One could say the exact same thing about any games from any genre. By that logic, there's no point releasing any new games any more, as almost none of them are totally unique.
Namely, GOG's small size does not justify the 30% cut that they take.
So for a lot of devs & publishers, it's not worth releasing on GOG, especially since they have to pay their devs to remove DRM first, generally speaking.
In all cases, the solution would be for GOG to lower their cut to a percentage that corresponds to how (not) big they are and how (not many) sales they generate. Accordingly, GOG should reduce the cut they take to something like 10% in order to incentivize way more publishers & devs to like putting their games on GOG.
One could say the exact same thing about any games from any genre. By that logic, there's no point releasing any new games any more, as almost none of them are totally unique.
Post edited February 02, 2021 by Ancient-Red-Dragon