Posted December 01, 2020
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dtgreene
vaccines work she/her
Registered: Jan 2010
From United States
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Orkhepaj
SuperStraight Win10 Groomer Smasher
Registered: Apr 2012
From Hungary
Posted December 01, 2020
low rated
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dtgreene
vaccines work she/her
Registered: Jan 2010
From United States
Posted December 01, 2020
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The Linux kernel's source code can be easily found on kernel.org, and it's under a free license (GPL2 for those who are wondering and don't already know).
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makasouleater69
New User
Registered: Jun 2013
From United States
Posted December 01, 2020
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The Linux kernel's source code can be easily found on kernel.org, and it's under a free license (GPL2 for those who are wondering and don't already know).
damn ir says it doesnt support my cpu :(
Post edited December 01, 2020 by makasouleater69
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ThorChild
New User
Registered: Sep 2011
From United Kingdom
Posted December 02, 2020
Yeah it is. I even process video and find that 16GB is enough. For gaming also. However if you find a great deal on 32GB (like you can get it for a proportionally better price than 16GB) and can get that in the same foot-print as the 16GB, and can afford that extra, why not?
Other than that i've not experienced any situation where 32GB would make that big a difference to my system and how i use it.
Other than that i've not experienced any situation where 32GB would make that big a difference to my system and how i use it.
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Niggles
MOMOSaysMAHAYO;)
Registered: Apr 2009
From Australia
Posted December 02, 2020
Weird question. Do games actually take advantage of the 16 extra GB if you have 32gb ??.. always thought games never did... and if a game did it would use the video memory not ram itself?.
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teceem
Ack Ack Ack!
Registered: Apr 2013
From Belgium
Posted December 02, 2020
Many people do more on their PC than just gaming. And yes, games do also use a lot of main memory too.
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Fender_178
New User
Registered: Feb 2009
From United States
Posted December 02, 2020
If the OP is going to be using the Graphics portion of his 3400g then faster RAM is ideal because APUs like faster RAM and if you can afford it at least 3200 or 3600mhz RAM is ideal.
There are a few games that require 32GB of RAM but those a very few and far between. There are users out there who game and do video editing and do stuff with Virtual Machines which takes up a lot of RAM.
There are a few games that require 32GB of RAM but those a very few and far between. There are users out there who game and do video editing and do stuff with Virtual Machines which takes up a lot of RAM.
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makasouleater69
New User
Registered: Jun 2013
From United States
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sanscript
Ltd. DeepSeeker
Registered: Jul 2011
From Norway
Posted December 02, 2020
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There's no beneficial difference when it comes to games as you can't see the few extra fps' it might produce, on average no more than 3-7 extra depending on the game and the GPU. VRAM, on the other hand, is actually much much more important here.
Based on tests this year alone, even 16BG RAM is overkill for purely gaming (again, depending on the game and GPU). Buying 32GB RAM for gaming alone is like dumping money on fire. RAM is only needed to hold data that isn't crunched on at the moment (think of it like a big warehouse, so renting a huge warehouse you're not going to use all the space in is a waste), so having a faster/better GPU/CPU and more L1/L2 cache/VRAM is more beneficial at this point.
Techquickie - How Much RAM Do You ACTUALLY Need? (2020)
But, do note, this thread isn't about the typical gaming rig.... f.ex.VMs quickly eats up RAM. Compiling and programming doesn't use much memory at all, with the exception of really huge projects in C++ f.ex.
One can use tools like RAMMap to map out memory usage in Windows.
https://docs.microsoft.com/en-us/sysinternals/downloads/rammap
https://channel9.msdn.com/shows/defrag-tools/defrag-tools-6-rammap
Also, something that was mentioned earlier; Windows usually allocates more than it uses, or actually needs.
tl;dr: Many VMs/containers, heavy rendering, 8K fanatics, and complex simulations are really the only things that needs more than 16GB. So, 16GB is more than enough for the vast majority of people out there.
Post edited December 02, 2020 by sanscript
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Sarafan
Watchman
Registered: Sep 2008
From Poland
Posted December 02, 2020
As some users above mentioned, you won't see any difference in gaming between 16 GB and 32 GB as of now. It can be useful however when it comes to virtual machines. If you're low on budget, 16 GB should satisfy your needs. Save the rest of the money for CPU and a decent graphics card. These are more important than 32 GB RAM.
Post edited December 02, 2020 by Sarafan
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dtgreene
vaccines work she/her
Registered: Jan 2010
From United States
Posted December 02, 2020
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(Note that any other source-based distro that offers these packages has the same issue.)
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sanscript
Ltd. DeepSeeker
Registered: Jul 2011
From Norway
Posted December 02, 2020
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(Note that any other source-based distro that offers these packages has the same issue.)
What I can read is that even 12 is more than enough for big projects, but someone that is far more experienced in different types should answer that more definitively with numbers. Perhaps one saves only 5 seconds with more RAM than 12-16... idk.
Post edited December 02, 2020 by sanscript
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rtcvb32
echo e.lolfiu_fefiipieue|tr valueof_pi [0-9]
Registered: Aug 2013
From United States
Posted December 02, 2020
There is something freeing about 32Gb. It's enough where i can dump half my memory into a ram drive, and that's enough to copy nearly any game to and play from ram, avoiding hickups. Also being able to just disable the virtual swap memory, but you can do that at 8Gb.
Windows decides that if it doesn't have to free something it won't, it will just move it to 'cached' stuff, usually files and file access related stuff. Or if you like not donig as much disk access writing. I'll do a lot of temporary file work on a ramdrive for example which can eat up a dozen Gb, then keep the wanted results and drop everything afterwards. Even having to enable file compression in NTFS occationally lets me work with stuff that expands to enormous amounts but with basic compression makes it far less so (due to how files just store structures in the uncompressed state).
Windows decides that if it doesn't have to free something it won't, it will just move it to 'cached' stuff, usually files and file access related stuff. Or if you like not donig as much disk access writing. I'll do a lot of temporary file work on a ramdrive for example which can eat up a dozen Gb, then keep the wanted results and drop everything afterwards. Even having to enable file compression in NTFS occationally lets me work with stuff that expands to enormous amounts but with basic compression makes it far less so (due to how files just store structures in the uncompressed state).
Post edited December 02, 2020 by rtcvb32
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snowkatt
Easily Bored
Registered: Oct 2010
From Netherlands
Posted December 02, 2020
get what you can afford and upgrade later