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War just came back home.

<span class="bold">World in Conflict</span>, a beautiful love-letter to tactics and explosions, is available now on Windows, DRM-free on GOG.com

A hail of artillery pierces tanks and grocery stores, as homes, terrified men, and boys burn under sheets of napalm. Retreat? Never. These are your homes - and you've said your goodbyes fifteen seconds ago. A stunning flash engulfs the now radioactive pit formerly known as Jamestown High and for a few seconds there is silence. But the battle rages on, a dozen blocks down, and your attention is needed elsewhere.

World in Conflict is one of a kind, really. It's an RTS that succeeded in becoming both action-oriented and incredibly tactical, easily accessible but challenging, and a beautiful spectacle of war. It wasn't the first to do many of the things that make it brilliant, but the combination of small-scale tactics on huge battlefields, and the sheer destructive force at your fingertips is unlike any other. You're put in control of a small squad of infantry, tanks, air support or artillery - just one part of a larger clash. Dynamic single-player missions will take you through the various roles and locations in every battle, keeping you constantly at peak intensity as you defend the United States from an onslaught of enemy forces - and then execute a counter-attack in the Soviet Assault expansion.

Commander - three minutes until the second nuke is primed.

The bonds of war and terrifying firepower at your fingertips, <span class="bold">World in Conflict</span> is available now, DRM-free on GOG.com
high rated
I've got the pleasure to complete this game as part of preparations for today's release. What struck me was the graphics, dynamic gameplay, and really interesting campaing with some cool hand drawn (I think) images between the missions. And honestly, check out the visuals for this 2007 game, just stunning.
high rated
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katatonicone: I've got the pleasure to complete this game as part of preparations for today's release. What struck me was the graphics, dynamic gameplay, and really interesting campaing with some cool hand drawn (I think) images between the missions. And honestly, check out the visuals for this 2007 game, just stunning.
look at this guy enjoying video games what a nerd
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Crosmando: Can I play as the Soviets? I ain't interested if I can't crush the capitalist pigs
You can. In campaing you play both sides. It depends on a mission.
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JKHSawyer: I had trouble getting this to run on Windows 7 and 8 with Steam, and now I'm on 10. So I take it this should work flawlessly here?
No problems whatsoever on Windows 10 machines we have. I completed it on Win10 as well.
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Kank: This is an excellent game with top quality graphics. Unfortunately I already have a DRM-free copy. After the developers joined Ubisoft they packaged the Soviet Assault campaign in a complete edition without any DRM. But I guess I'll get it here eventually.

Most people used to say that the single player was just training for multiplayer and I'm glad I ignored them. This is one of the few rts's that I couldn't stop playing until I finished it. The single player campaign is well designed with a good story.

The release description makes it sound like that you play the main campaign first and then counter attack in the Soviet Assault expansion. That's not the way it happens. The Soviet Assault is fully integrated into the main campaign as one continuous story with flashbacks. In fact when both campaigns are installed you start the game playing as the Soviets. And you go back and forth every few missions playing both sides during the game. I hope GOG doesn't package these as two separate installations like the great (stupid) unbundling. That would ruin the experience.
We don't unbundle games unless we absolutely have to. In any case, WIC: Complete comes in an all-in-one installer :)
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katatonicone: part of preparations for today's release
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vicklemos: Wow, part?!
What do you mean? We'll see something like World in Conflict? Today?

(...)

Act of Aggression, TODAY!? :P
C'mon don't get overexcited ;P No more games for today.
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JudasIscariot: We don't unbundle games unless we absolutely have to.
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eiii: Is that sarcasm? I'm not sure if I can laugh about it. :/
No, it's not sarcasm.
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The-Business: "MULTIPLAYER NOTICE: Online servers will be shut down on the 6th of October 2015. After that day multiplayer will be possible only through LAN."
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phaolo: Oh come on..
So they have now released it here.. to die.
Gog = Graveyard of Games?
Or maybe it's a kind of afterlife XD

Btw, how's the SP campaign?
I was real sad about this when I found out, the multiplayer is unique and the community was still around a few months back when I decided to hop back in.

That said, the SP campaign is long and spectacular - you should really get your money's worth with it alone. I'm not a huge RTS person, but this is easily among the best games I've ever played.
Post edited September 01, 2015 by Konrad
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JudasIscariot: We don't unbundle games unless we absolutely have to. In any case, WIC: Complete comes in an all-in-one installer :)
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abr_alex: Can you please explain logic behind unbundling Heroes Chronicles?
Allows us to easily deliver the games via Galaxy. It also allows us to maintain and update/fix separate versions of games so if we have a fix or update for one in a series you don't have to re-download everything but just the one game that was updated. This goes for both offline and Galaxy versions.

Also, this allows us to add languages easier to games in a bundle since we can add the language to one game in a series/bundle without rebuilding everything. Another plus is that we can have the bonus items for each game under that one game so if we have "Might & Magic VI: Mandate of Heaven" we can put all of the Might & Magic VI bonuses under that one game instead of having all of the bonus goodies under one game all mixed up.
Post edited September 01, 2015 by JudasIscariot
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JudasIscariot: Also, this allows us to add languages easier to games in a bundle since we can add the language to one game in a series/bundle without rebuilding everything. Another plus is that we can have the bonus items for each game under that one game so if we have "Might & Magic VI: Mandate of Heaven" we can put all of the Might & Magic VI bonuses under that one game instead of having all of the bonus goodies under one game all mixed up.
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abr_alex: Well, if it's so I hope we'll see more games with Russian language in near future.
We'll have to navigate the stormy seas of Russian localization copyrights but we'll do what we can for RU :)
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lostwolfe: so, no armello today, i guess? :(
No, sorry. It seems there is a delay with this release. I do not have any more information. Maybe one of the guys that know what is going on with it will update you.
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joppo: I can only imagine it must be a very tough job, especially when you have to take work home.

"Honey, welcome home. We're visiting my mom tonight, ok?"
"Sorry, hun. I had to bring work to finish tonight and will be invading the soviets instead"
Nope, we are not taking our work back home :) I can occasionally visit the forums, like I do now, but nothing more really. So no excuses for playing during leasure time :)
Post edited September 01, 2015 by katatonicone