Posted December 08, 2015
Awesome thanks both! Like I said, I'm not a huge RTS fan so I wasn't looking for something huge and ever present, more just the option of it - which it sounds like this has.
Last question - I haven't played Settlers in ages (and then only a short bit - I think a demo that eventually ended up with me destroying a computer - note to self - Del and Deltree are very different commands ;) ). For the combat units in Anno, is there a similar mechanic to Settlers where you are charged with creating and providing arms and THAT'S how units are made? So if I want a spearman, I have to create an economy whereby steel is combined with wood and then that allows spear creation -----> spearman? Or in Anno is it just "build barracks ---> click spearman."
*edit to add - Last question (I think). Is Anno still a "process" game? Where your mostly turning lower goods into higher goods? And building more and more buildings to further process your stuff?
So you start collecting trees, then turn those into lumber with a mill, then the lumber into... etc etc? Or say, process livestock first into basic food and clothing, then from there move the basic products to advanced buildings and end up with cured meats and tanned leather yadda yadda yadda?
Last question - I haven't played Settlers in ages (and then only a short bit - I think a demo that eventually ended up with me destroying a computer - note to self - Del and Deltree are very different commands ;) ). For the combat units in Anno, is there a similar mechanic to Settlers where you are charged with creating and providing arms and THAT'S how units are made? So if I want a spearman, I have to create an economy whereby steel is combined with wood and then that allows spear creation -----> spearman? Or in Anno is it just "build barracks ---> click spearman."
*edit to add - Last question (I think). Is Anno still a "process" game? Where your mostly turning lower goods into higher goods? And building more and more buildings to further process your stuff?
So you start collecting trees, then turn those into lumber with a mill, then the lumber into... etc etc? Or say, process livestock first into basic food and clothing, then from there move the basic products to advanced buildings and end up with cured meats and tanned leather yadda yadda yadda?
Post edited December 08, 2015 by Ixamyakxim