Posted May 31, 2019
Since the Russian-speaking staff doesn't want to help in this situation (they simply ignore such questions) and AFAIK there is no way to contact the English-speaking staff via support, if you are from Russia/CIS, I want to try to get some answers here.
Firstly, I'd like to know why are regional prices for Divinity: Dragon Commander Imperial Edition still not applied, even after a request from Larian Studios?
Secondly, why do some publishers have regional prices only partially? My favorite example is Bethesda's catalog, where Fallout 3 and New Vegas are regionally priced, while classic Fallout games are not. The same thing with classic Doom and Quake games (only Doom 3 and Quake IV have regional prices). All these games are regionally priced on Steam (some of them have regional prices even in Bethesda Store), but not on GOG and I can't understand why. There are also many other examples, such as games published by Piko Interactive and Rebellion.
I know that in at least two cases "flat" prices weren't a requirement of the publisher. You already know about Dragon Commander, but there was also a case with Painkiller: Overdose, when the "flat" prices on GOG were promptly replaced by regional prices as soon as the THQ Nordic staff was informed about it.
I hope to finally get a detailed answer about this situation. Or at least get the fair reason for myself to overpay for, I don't know, "something"?
Thanks in advance!
Firstly, I'd like to know why are regional prices for Divinity: Dragon Commander Imperial Edition still not applied, even after a request from Larian Studios?
Secondly, why do some publishers have regional prices only partially? My favorite example is Bethesda's catalog, where Fallout 3 and New Vegas are regionally priced, while classic Fallout games are not. The same thing with classic Doom and Quake games (only Doom 3 and Quake IV have regional prices). All these games are regionally priced on Steam (some of them have regional prices even in Bethesda Store), but not on GOG and I can't understand why. There are also many other examples, such as games published by Piko Interactive and Rebellion.
I know that in at least two cases "flat" prices weren't a requirement of the publisher. You already know about Dragon Commander, but there was also a case with Painkiller: Overdose, when the "flat" prices on GOG were promptly replaced by regional prices as soon as the THQ Nordic staff was informed about it.
I hope to finally get a detailed answer about this situation. Or at least get the fair reason for myself to overpay for, I don't know, "something"?
Thanks in advance!
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