Sabin_Stargem: Thanks to Greywolf, I figured out how to update WineDVM to the latest build. Stars!, Pilgrim's Quest II, Oregon Trail II, and Castle(s) of the Wind are all updated.
Are you saying that you can edit the race list (page 2) when you set up a new custom game in Stars! (when you use the new build)? Like adding or removing players, changing existing ones, etc? In this case: Did you anything else except raplacing the contents of your otvdm folder by the new build? This would be great news for me, because it would prove that I made a mistake or missed something when I tried to use this system to run Stars!
If yes: Would you mind to explain what you did? Which build did you use? 1056 from 2019 is the most recent stable one (and Stars! custom game setup works fine for me when I use this build), while 2094 is the the most recent development build (where I can't edit players). I would prefer to stick to the development builds, as they let me do other things I can't do with 1056.
To avoid confusion about terminology. "otvdm" and "winevdm" mean the same thing. A quote from the winevdm site:
"A programmer who calls himself or herself otya128 has adapted the Wine ("Wine Is Not an Emulator") software into a system called winevdm (also otvdm) so that old Windows programs (including installation programs) can run in 64-bit Windows as if they were ordinary modern Windows programs."
I used "otvdm" until now, because this is the name of the exe you download ("otvdm-master-XXXX.exe"), but if winevdm is more popular and better known (and because of its WINE roots), I wouldn't mind changing my habits.
Martek: Perhaps Stars! was using some now-defunct windows "call" to handle the part that wasn't working. When you ran the special configuration of DOSBox, a DLL got loaded that supports that "call", allowing it to work properly. Then the DLL stayed loaded. Thus subsequently working in your normal configuration.
Yes, it could be something of this kind. I guess I'll never find out (there are worse things in life :-)).