Posted January 14, 2020
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(I dislike it when games punish you harshly when this happens, incidentally.)
Also, some games are not that hard at the start and instead get harder as you progress; in fact, really all (sufficiently long) single player games should be like that, but unfortunately many games (particularly games where the player gets stronger as the game progresses) fail that criterion.
I could also mention the speedrun perspective, where (if character creation is factored into the time) one only rerolls until the stats needed for the speedrun are obtained (and sometimes you *want* a stat low for this purpose!).