dtgreene: That might be reasonable in cases where the issues are reasonably minor and not game-ruinig.
On the other hand, in the Bard's Tale 3 case, the issues are severe enough that the Amiga version does not reflect well on the game, and therefore it's reasonable to argue that that particular version shouldn't be offered, or at least be offered with a warning and definitely not as the default version. (It's worth noting, however, that in this specific case, the DOS version is also bad.)
retrorealms: I would argue that almost all gameplay differences are either down to subjective taste or are a matter of flaws that one can live with provided that the game as a whole is interesting to the player - few such flaws would qualify as truly game-ruining to be discarded out of hand. Evaluating/quantifying gameplay is a much more complicated and subjective matter than evaluating/quantifying graphics and sound so it wouldn't make much sense for GOG to micromanage the selection between the PC versus Amiga/Atari ST versions based on something as subjective as gameplay. It's much more sensible to simply include both game versions across the board and let the users decide for themselves (with the help of relevant user reviews etc). which combination of gameplay and eye candy is the best fit for their particular needs.
In the case of Bard's Tale 3, the flaws really are that bad. Some of the most game ruining ones (based off the DOS version, which I believe is similar bug-wise to the Amiga version):
* Harmonic Gems are rare in this version, meaning that you will need to wait outside for long periods of time to recover your SP. (There's no Roscoe's, and SP regen is much slower than in the remaster.)
* Monster special attacks don't work. Monster physical attacks will never cause status ailments, while monsters that are supposed to have breath weapons will fail to use them; this bug affects both enemies and monster party members (so what's the point of a Dragon or Slayer?). (It's also worth noting that weapons like the Stoneblade are also broken by this bug, but that bug, while annoying, isn't quite as game-ruining.)
Edit: In other words, your qualification "almost all", I think, actually excludes these particular flaws. (With that said, too many Harmonic Gems could also be an issue (and is in some versions), but isn't as bad an issue as too few.)