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Too niche. That's also the reason there's no Galaxy for Linux.
DoomSooth, I am fine enough with there being no Linux Galaxy, since it isn't needed to play games.

But I do think if a listed game also comes in Linux, GOG should provide the Linux version for download, that's a basic.

I also think GOG should provide minor support (like installation etc) for Linux and not essentially wash their hands of it.

As far as Proton itself and the improvements from it improving Wine, that's just good for Linux.

I get the logic that Protons improvements reduce the likelihood of game devs developing the game native for Linux. But what matters is whether Linux users can play the game on Linux, not the native support. Even if a company goes "we don't need to develop this game for Linux because Wine can take care of that", if they are giving Linux any consideration at all, they are likely to develop a Windows version that Wine CAN run. And if a game has a Mac/Apple version, it is much more likely to have Linux support too, I don't think typical game devs give Wine/Proton much thought.

Most importantly, if you can get most games to perfectly or near perfectly run on Linux, then we are going to have more people who see Linux as a viable OS alternative, which means more Linux out there, which means more concern about getting things to work on Linux, a reverse of the vicious cycle that made Linux such a niche OS.

I grant you a program truly optimized for Linux will likely function much better than a program optimized for Windows. But that issue is always going to be around, that's why game ports to/from consoles etc. can be such a issue.
Post edited January 03, 2021 by myconv
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wolfsite: it was Feral that refused the release of there ports on GOG as they don't see DRM-free as viable.
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WinterSnowfall: Because DRM-free-ness and Linux don't really mix well in their opinion? :P Really now?

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wolfsite: However some of the Linux ports they have made run worse on Linux then running the Windows version through WINE.
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WinterSnowfall: Yeah, that's true. Not that it's necessarily a Feral specific thing - even some Linux versions of games released by the developers have been known to perform worse than the windows versions do in Wine.
steaming load of dung
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DoomSooth: Too niche. That's also the reason there's no Galaxy for Linux.
Crawl back under your rock.
Post edited January 03, 2021 by osm
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in short nearly nobody uses linux for gaming , dont waste resources on linux releases
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ssling: I heard it's the case
Key words here
Propagating this rubbish
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Orkhepaj: in short nearly nobody uses linux for gaming , dont waste resources on linux releases
In short trolling requires skill.
Post edited January 03, 2021 by osm
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ssling: I heard it's the case
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osm: Key words here
Propagating this rubbish
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Orkhepaj: in short nearly nobody uses linux for gaming , dont waste resources on linux releases
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osm: In short trolling requires skill.
and you clearly lack of it
or you consider tellijng the truth as trolling? oh gosh
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osm: Crawl back under your rock.
Crawl under a rock for saying the same thing that GOG employees have said? Maybe they didn't say it about Linux, but they don't have to. They've passed on popular Windows and arcade games because they considered to be "too niche". It's going to be even harder for Linux software. Nothing is more niche than Linux, as far as GOG and games go. Linux is plenty popular for networking and the like but GOG doesn't have much to do with networking, does it?
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osm: steaming load of dung
Are we talking about your attitude, your level of maturity, or both?

I never said it was a generalized problem, but some developers just don't put the same amount of effort in optimizing performance for their Linux releases (generally using OpenGL) as they do for Windows (D3DX). It's an uncomfortable truth we shouldn't just sweep under the rug. Graphics API translation layers, written by people who know how to squeeze performance out of each end, can ultimately provide a better experience than native OpenGL in such cases.
Post edited January 03, 2021 by WinterSnowfall
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myconv: As you can see on Steam, there is a Linux and mac version. But on GOG there is not, any idea why this might be?
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AB2012: There are 79 games on GOG like that (Column "L"). Sometimes it's laziness, sometimes they just don't know how to do a Linux build, other times they outsourced the Linux build to another 3rd party that wasn't included in GOG's contract, etc. Sometimes it's something GOG could provide themselves (eg, DOSBox) but for some reason the publisher still refuses to allow.
Consider that GOG is a much smaller company than Steam which earns money from simply existing and people constantly selling CS, TF2 items and trading cards.

Steam can afford pandering to 4% of the market.
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AB2012: There are 79 games on GOG like that (Column "L"). Sometimes it's laziness, sometimes they just don't know how to do a Linux build, other times they outsourced the Linux build to another 3rd party that wasn't included in GOG's contract, etc. Sometimes it's something GOG could provide themselves (eg, DOSBox) but for some reason the publisher still refuses to allow.
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Yeshu: Consider that GOG is a much smaller company than Steam which earns money from simply existing and people constantly selling CS, TF2 items and trading cards.

Steam can afford pandering to 4% of the market.
Providing for download what already exists is hardly "pandering"
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myconv: https://store.steampowered.com/app/287390/Metro_Last_Light_Redux/
As you can see on Steam, there is a Linux and mac version. But on GOG there is not, any idea why this might be?
Because GOG, about 15 minutes after announcing official Linux support, stopped caring about supporting Linux.