Posted October 01, 2012
It's difficult to make out what exactly is wrong, but if you're referring to the colours being all screwy, it's probably the famed DirectDraw colour palette problem. If it's happening in DOSBox, you probably have your DOSBox screen settings set to "ddraw".
In DOSBox, change this to "opengl" or "direct3d".
With Windows games, there's a variety of solutions, most of which involve creating a batch file which kills EXPLORER.EXE while the game is running. I personally use Seppe vanden Broucke's excellent Palettestealersuspender (http://blog.macuyiko.com/p/palettestealersuspender.html) as a more elegant solution.
On a side note, does this behaviour occur in Windows 8 as well? I can't really replicate it properly in a virtual machine...
In DOSBox, change this to "opengl" or "direct3d".
With Windows games, there's a variety of solutions, most of which involve creating a batch file which kills EXPLORER.EXE while the game is running. I personally use Seppe vanden Broucke's excellent Palettestealersuspender (http://blog.macuyiko.com/p/palettestealersuspender.html) as a more elegant solution.
On a side note, does this behaviour occur in Windows 8 as well? I can't really replicate it properly in a virtual machine...
Post edited October 01, 2012 by jamyskis