Posted June 06, 2011
I'm posting this here because I can not seem to find a dedicated Witcher 2 or CD Projekt Red forum, so I guess this is as close as I'll get to reaching the appropriate audience.
Why do Steam users need to re-download almost the entire game in order to patch it?
Your company rightfully prides itself on being consumer-friendly. You deliver great products and do not force your users to jump through hoops in order to use them.
You won me over with your concept of DRM free games and re-bought many games I already owned as retail copies from GOG because I chose to support you as best as I could.
I was and still am a great fan of GOG and also of the The Witcher series.
But what motivated you to treat Steam customers so poorly? I didn't think you'd treat your customers differently just because they bought your product through a different platform, but I'm beginning to wonder what's going on between you and Steam.
First there was no preload on Steam, which I guess made playing on release day impossible for most people with slower internet connections.
Now, for the second time, Steam users have to download a 9Gb file in order to update their game while GOG customers get their patch served in a handy <100Mb package.
Why would you do that?
It doesn't even impact ME all that badly, I have a fairly fast 12Mbit connection and thus the download will only take me under two hours, but this is just unreasonable no matter what type of internet connection you have.
Please, change the way the game is patched on Steam, if not right away, do it for future patches.
This is causing a lot of confusion among your customers, and as far as my understanding of the technical side goes, for no good reason at all.
Kind regards
Why do Steam users need to re-download almost the entire game in order to patch it?
Your company rightfully prides itself on being consumer-friendly. You deliver great products and do not force your users to jump through hoops in order to use them.
You won me over with your concept of DRM free games and re-bought many games I already owned as retail copies from GOG because I chose to support you as best as I could.
I was and still am a great fan of GOG and also of the The Witcher series.
But what motivated you to treat Steam customers so poorly? I didn't think you'd treat your customers differently just because they bought your product through a different platform, but I'm beginning to wonder what's going on between you and Steam.
First there was no preload on Steam, which I guess made playing on release day impossible for most people with slower internet connections.
Now, for the second time, Steam users have to download a 9Gb file in order to update their game while GOG customers get their patch served in a handy <100Mb package.
Why would you do that?
It doesn't even impact ME all that badly, I have a fairly fast 12Mbit connection and thus the download will only take me under two hours, but this is just unreasonable no matter what type of internet connection you have.
Please, change the way the game is patched on Steam, if not right away, do it for future patches.
This is causing a lot of confusion among your customers, and as far as my understanding of the technical side goes, for no good reason at all.
Kind regards